Die Suche ergab 220 Treffer

von Boli
21.03.2024, 15:28
Forum: Real Wargame -Truth of War
Thema: Hello I made a large Kursk Map and Mission for RWG
Antworten: 11
Zugriffe: 1583

Re: Hello I made a large Kursk Map and Mission for RWG

Hi Zarathustra, I tried to work on with the RWG Editor but unfortunately I found out the main reason why I couldn`t progress. The skripting does not work. When I write a skript and I want to leave it with ok to go on for another skript the skript window does not close and take the skript. The instal...
von Boli
14.03.2024, 02:38
Forum: Eastern Front Mod
Thema: Eastern Front Mod under building map!!!
Antworten: 3
Zugriffe: 127

Re: Eastern Front Mod under building map!!!

What should be the main differences compared to RWM or RWG truth of war?

Greets Boli
von Boli
14.03.2024, 02:28
Forum: Real Wargame -Truth of War
Thema: Features of recon abilities in RWG Mod
Antworten: 1
Zugriffe: 70

Features of recon abilities in RWG Mod

Hello Zarathustra, I would like to talk about the recon skills of officers with binoculars. I have only two things to complain about. I don`t really like the fact that enemy units that are discovered in open flat ground are anyways disapearing into darkness every 5 seconds. Also when you identify en...
von Boli
14.03.2024, 01:58
Forum: Real Wargame -Truth of War
Thema: Hello I made a large Kursk Map and Mission for RWG
Antworten: 11
Zugriffe: 1583

Re: Hello I made a large Kursk Map and Mission for RWG

Hello Zarathustra, first thanks for the advice. I found the problem ... not by running the combatibility mode. This did not solve the problem but then I was looking into the features of RWG Editor and under combatibility I found the "mistake". There was a hook set into "open editor wi...
von Boli
10.03.2024, 18:28
Forum: Real Wargame -Truth of War
Thema: Hello I made a large Kursk Map and Mission for RWG
Antworten: 11
Zugriffe: 1583

Re: Hello I made a large Kursk Map and Mission for RWG

Hmmm, I guess you don`t understand me. I will put in 2 different Screenshots to show the difference. BOTH screenshots are showing the FULL screen ok yes. Just that there is no misunderstanding. First example, from opening RWG Editor (do you see how oversized the symbols on the taskbar are?): Screens...
von Boli
04.03.2024, 00:45
Forum: Real Wargame -Truth of War
Thema: Hello I made a large Kursk Map and Mission for RWG
Antworten: 11
Zugriffe: 1583

Re: Hello I made a large Kursk Map and Mission for RWG

Hello Zarathustra, the first and main problem is that with the opening of the editor the screen resolution changes to 1024 x 768 and the editor window is not in full screen. The other problems I have to find out again because its a while ago and I already reinstalled it for now. I will answer next t...
von Boli
26.02.2024, 11:11
Forum: Real Wargame -Truth of War
Thema: Hello I made a large Kursk Map and Mission for RWG
Antworten: 11
Zugriffe: 1583

Re: Hello I made a large Kursk Map and Mission for RWG

I also wanted to start a Map to build but the Editor did not work "normal". Did not open in full screen and other problems that made it impossible to work with.
von Boli
10.03.2021, 21:39
Forum: RWM 8.5 für SS RW
Thema: Hungarian and Romanian campaigns
Antworten: 19
Zugriffe: 7179

Re: Hungarian and Romanian campaigns

Hi folks, honestly of course I don`t no the sounds of the new upcoming RWM 8.5 Mod. So I don`t have any possibility to compare the sounds of both mods SS 2 Sound Mod and the 8.5. So because you are making the 8.5 Mod I guess you will know best what sounds of the Soundmod could be interesting for the...
von Boli
06.03.2021, 21:44
Forum: RWM 8.5 für SS RW
Thema: Hungarian and Romanian campaigns
Antworten: 19
Zugriffe: 7179

Re: Hungarian and Romanian campaigns

How is the progress of RWM 8.5 right now? By the way. I have seen something about the Sound Mod for Sust II. Sounds good. Are these sounds integrated in RWM 8.5? :mrgreen:
von Boli
26.09.2020, 18:39
Forum: RWM 8.0 für SSRW
Thema: Wie Kampagne erstellen?
Antworten: 4
Zugriffe: 2211

Re: Wie Kampagne erstellen?

Danke dafür erstma. Ich werde aber erst noch sehen was es mit dem RWM 8.5 auf sich hat. Ich hab mit einer RWM 8.4xxx Map angefangen aber falls mir der 8.5 mehr taugt übertrag ich die Map dann darauf. Aber das das so ein Affentheater ist um ne Kampagne zu erstellen. Schade das das nicht im Editor sel...
von Boli
24.09.2020, 22:21
Forum: RWM 8.5 für SS RW
Thema: Projekt RWM 8.5
Antworten: 82
Zugriffe: 33039

Re: Projekt RWM 8.5

Hi Wuja, Besides opjects and sounds. Are there other differences to the other RWM 8.4 Version like shooting ranges? And I hope the foxholes are part of the objects like it is in the RWG Mod. I like to use them as recon spots in front of trenches. To the shooting ranges. In the older RWM Mods the Mg`...
von Boli
18.09.2020, 08:41
Forum: RWM 8.5 für SS RW
Thema: Projekt RWM 8.5
Antworten: 82
Zugriffe: 33039

Re: Projekt RWM 8.5

Hi Wuja, ah ok so I will wait a bit. Up I was also reading something about sounds. What sounds are reckoned? Sounds to place on the map or driving sounds? Because when you have also played Sudden Strike Forever in the past. I can remember some sounds that I really missed much since Sust II came out....
von Boli
17.09.2020, 18:50
Forum: RWM 8.0 für SSRW
Thema: Wie Kampagne erstellen?
Antworten: 4
Zugriffe: 2211

Wie Kampagne erstellen?

Servus, ich bin seit der neue RWM 8.0 v4 raus gekommen ist dabei eine 384er Map zu kreiren und hab das Mapdesign zur Hälfte fertig. Ich überlege grade ob ich die Map nicht als Kampagne erstelle und den Kampagnenverlauf größtenteils auf der gleichen Map in mehreren Missionen mit kleineren Teilzielen ...
von Boli
17.09.2020, 18:28
Forum: RWM 8.5 für SS RW
Thema: Projekt RWM 8.5
Antworten: 82
Zugriffe: 33039

Re: Projekt RWM 8.5

Hi,

I am already on the way since some days to create a new map for RWM 8.0 v4. Script and story is not done yet but map design is half finish. Is it possible without problems to get the raw map over to RWM 8.5? I hope so.
Greets Boli
von Boli
25.01.2017, 10:51
Forum: World at War Mod
Thema: Bräuchte Hilfe bei Zugskript
Antworten: 0
Zugriffe: 3581

Bräuchte Hilfe bei Zugskript

Hi Leute, bin grad dabei eine Mission fertig zu stellen und bräuchte Hilfe bei einem Skript bezüglich Züge und zwar wie man das Ganze am Besten ablaufen lässt damit diese auch die Karte zuverlässig verlassen. Der Zug ist mit Gruppe A6 belegt die Crews sind auch extra mit A6 benannt. Bis auf das Raus...

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