Herr_today hat geschrieben:Unfortunately it cant be reversed, from SS3 to SS2 as the tools only work one way. These are the only two limitations I have come across. Who knows, with some modding effort it might be changed (someone might know how to get planes to attack each other). On the plus side landing ships, aircraft carriers, improved graphics and so on do take it beyond the original games that are becoming very tired looking and heavily modded. I'm going to do a test today of making a ship model that is put into the game as an anti aircraft model to see if DONE AND IT WORKS BEAUTIFULLY!!
a) it works ok and missiles engage air targets.
b) more than one turret can be added to that type of unit.
The aa would be entirely automatic anyway so it would only need one more turret to be a 4.5 inch gun etc.
The air to air might be beyond the game, unless someone can tell me otherwise and I would appreciate that help if anyone knows anything about this. But air to air was only every a very small part of any game and to be honest it did look a bit rubbish in SS2/RW so its a sacrifice, but not a huge one.
The ship AA works better than I had hoped. This opens up a lot of possibilities such as AA cruisers, frigates, destroyers and even off shore missile ships.
You have been silent for a while. What is happening?
I see you made one tutorial for SS3 regarding blend.
Are you going to make tutorials for SSII?
Are you still modding?