New AXPRM Resource War Mod has born.
Moderator: HunButyok
- Baron_von_Peter
- Obergefreiter
- Beiträge: 98
- Registriert: 04.12.2003, 19:33
- Wohnort: Haibach
Re: New AXPRM Resource War Mod has born.
nice!
then I will waiting
then I will waiting
Re: New AXPRM Resource War Mod has born.
I'm thinking about that is Axis Power Realism Mod. I think it will be better only Axis nations campaigns. Italy, Germany, Vichy France, Iran.
There are 4 places in campaign slots. The four nations are ready.
What is your opinion?
For example italian campaign is 1940-41, german 1942-43 (for example Battle of El-Alamein), Iran 1941, and Vichy France maybe Madagascar 1941 or Syria 1941...
i'm waiting for any idea.
There are 4 places in campaign slots. The four nations are ready.
What is your opinion?
For example italian campaign is 1940-41, german 1942-43 (for example Battle of El-Alamein), Iran 1941, and Vichy France maybe Madagascar 1941 or Syria 1941...
i'm waiting for any idea.
Re: New AXPRM Resource War Mod has born.
I started the italian campaign too.
I hope you will enjoy it.
The first pictures:
I hope you will enjoy it.
The first pictures:
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- ITALY1.JPG (297.92 KiB) 14522 mal betrachtet
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- italy2.JPG (245.91 KiB) 14522 mal betrachtet
Re: New AXPRM Resource War Mod has born.
Hi!
I fixed som bugs and I made some changes becouse lot of players made for me bugreport.
http://www.megaupload.com/?d=FM6V0TCN
This is the downloadlink for the Beta7.
Only few 1942 units are added, but I fixed the next things:
-lower accuracy of mortars (81-82 mm mortars)
-infantry units can crouch when they are under attack
-developed "racial skills" for colonial units and special troops.
-new units for example:
1. Italian Semovente 90/53
2. Infantry Tank Mk. III Valentine VIII
3. Cruser Tank Mk. VI Crusader III
4. BL 5.5 inch medium fieldgun
5. Bedford QLD general service truck
6. Chevrolet 1533X2 (AA mount)
7. Chevrolet 1533X2 (MG & AT rifle)
8. LRDG riflemen and officer
9. French Foreign Legion riflemen (Rifle+ grenade, medkit, mines) and officer
10. Iranian Cavalry (Spahi)
11. QF 6 pdr 7cwt anti-tank gun
12. Stuart III/IV light tank (M3A1 "Honey")
13. M3 Medium Tank (Lee I)
14. Sherman II (M4A1)
15. H35 light infantry tank (Vichy and Free France)
16. S35 cavarly tank (Free France)
17. R35 light infantry tank (Free France)
18. 155 mm Schneider Mle. 17 (Vichy, but you can use it as Australian, orfree french heavy howitzer)
19. 15 cm K 18
20. Sd.Kfz. 141/1 Panzer III Ausf J (the 141/1 was the Panzer III Ausf J with L/60 gun)
21. Sd.Kfz.142 StuG III Ausf.D (Only three pieces fought in North Africa)
22. Kfz.15 Hrch 901 staff car
23. Sd.Kfz 221 light armoured car
24. 10 cm sK 18
25. Obice da 100/17
26. Obice da 155/14
Enjoy!
I fixed som bugs and I made some changes becouse lot of players made for me bugreport.
http://www.megaupload.com/?d=FM6V0TCN
This is the downloadlink for the Beta7.
Only few 1942 units are added, but I fixed the next things:
-lower accuracy of mortars (81-82 mm mortars)
-infantry units can crouch when they are under attack
-developed "racial skills" for colonial units and special troops.
-new units for example:
1. Italian Semovente 90/53
2. Infantry Tank Mk. III Valentine VIII
3. Cruser Tank Mk. VI Crusader III
4. BL 5.5 inch medium fieldgun
5. Bedford QLD general service truck
6. Chevrolet 1533X2 (AA mount)
7. Chevrolet 1533X2 (MG & AT rifle)
8. LRDG riflemen and officer
9. French Foreign Legion riflemen (Rifle+ grenade, medkit, mines) and officer
10. Iranian Cavalry (Spahi)
11. QF 6 pdr 7cwt anti-tank gun
12. Stuart III/IV light tank (M3A1 "Honey")
13. M3 Medium Tank (Lee I)
14. Sherman II (M4A1)
15. H35 light infantry tank (Vichy and Free France)
16. S35 cavarly tank (Free France)
17. R35 light infantry tank (Free France)
18. 155 mm Schneider Mle. 17 (Vichy, but you can use it as Australian, orfree french heavy howitzer)
19. 15 cm K 18
20. Sd.Kfz. 141/1 Panzer III Ausf J (the 141/1 was the Panzer III Ausf J with L/60 gun)
21. Sd.Kfz.142 StuG III Ausf.D (Only three pieces fought in North Africa)
22. Kfz.15 Hrch 901 staff car
23. Sd.Kfz 221 light armoured car
24. 10 cm sK 18
25. Obice da 100/17
26. Obice da 155/14
Enjoy!
Re: New AXPRM Resource War Mod has born.
Oh, I forget:
This is only a half Beta, for checking the new things and the fixed bugs!
Or if someone see a bug tell me please!
This is only a half Beta, for checking the new things and the fixed bugs!
Or if someone see a bug tell me please!
Re: New AXPRM Resource War Mod has born.
hi,
i have take a short look in the new beta 6 version. I like the new units for Italian and France Army. Nice new planes for Italy and France, great.
But is this mod only play in afrika or in the desert? I like the idea for a mod which played still 1942 but with only desert you can not play for example Narvik with polnish soldiers, the Legion and britsh army against germany.
And i didn`t like that every artillery has only one shot. Maybe it is real, but so every ari. need a ammo box.
Greatings
Fäby
i have take a short look in the new beta 6 version. I like the new units for Italian and France Army. Nice new planes for Italy and France, great.
But is this mod only play in afrika or in the desert? I like the idea for a mod which played still 1942 but with only desert you can not play for example Narvik with polnish soldiers, the Legion and britsh army against germany.
And i didn`t like that every artillery has only one shot. Maybe it is real, but so every ari. need a ammo box.
Greatings
Fäby
Re: New AXPRM Resource War Mod has born.
Hi Fäby!
Artillery: yes, this is an "education-mod". Yes, artillery with one ammo, or automatic guns only one magazine. Artillery tractors with ammoboxes and guns. It is historical. Nothing else matters.
The AXPRM 2.0 only Middle-east and Afrika, becuse the numbers of empty slots are limited in the Resource war.
AXPRM1.0 is winter, AXPRM 3.0 will be the Blittzkieg over Europe.
Artillery: yes, this is an "education-mod". Yes, artillery with one ammo, or automatic guns only one magazine. Artillery tractors with ammoboxes and guns. It is historical. Nothing else matters.
The AXPRM 2.0 only Middle-east and Afrika, becuse the numbers of empty slots are limited in the Resource war.
AXPRM1.0 is winter, AXPRM 3.0 will be the Blittzkieg over Europe.
Re: New AXPRM Resource War Mod has born.
Hi!
The next station in the development of AXPRM 2.0 is the property of scheme description.
You know the houses are unbreakable yet
Hawk (Attila - PRM) help me. In this time he is working on my scheme description.
The next beta version will be avialable at Santa Claus' day. (6th december)
Greetings!
The next station in the development of AXPRM 2.0 is the property of scheme description.
You know the houses are unbreakable yet
Hawk (Attila - PRM) help me. In this time he is working on my scheme description.
The next beta version will be avialable at Santa Claus' day. (6th december)
Greetings!
Re: New AXPRM Resource War Mod has born.
Hi!
The next step in the development of AXPRM is finished soon. Attila fixed the scheme bugs (the unbreakable houses, the wather, the trees, some smaller animation).
Now there is 4 weather in the schemes:
-Normal, sunny, bright weather
-night (with funny night-voices, desert fox, small bugs and so on)
-twilight, dusk
-rain (Madagascar, savanna (Sudan, Chad, Abyssinia), middle-east)
The next step in the development of AXPRM is finished soon. Attila fixed the scheme bugs (the unbreakable houses, the wather, the trees, some smaller animation).
Now there is 4 weather in the schemes:
-Normal, sunny, bright weather
-night (with funny night-voices, desert fox, small bugs and so on)
-twilight, dusk
-rain (Madagascar, savanna (Sudan, Chad, Abyssinia), middle-east)
- Baron_von_Peter
- Obergefreiter
- Beiträge: 98
- Registriert: 04.12.2003, 19:33
- Wohnort: Haibach
Re: New AXPRM Resource War Mod has born.
Hi Hun,
I love the new camouflage of the british tanks - matilda, crusader ...looks marvelous.
At the opposite, isnt it possible to replace the crappy 3,7 cm and 2pdr guns?
well, sorry. I respect your work, but these modells doesn't look that well, don't they?
and maybe you could give a little bit more contrast to the universal carrier. it looks like a blotch, maybe the uniforms of the crew should look like the darker infantry units
sorry again dude, however you make a great mod
edit: was there a matilda in the iran-mission in the last version?
I love the new camouflage of the british tanks - matilda, crusader ...looks marvelous.
At the opposite, isnt it possible to replace the crappy 3,7 cm and 2pdr guns?
well, sorry. I respect your work, but these modells doesn't look that well, don't they?
and maybe you could give a little bit more contrast to the universal carrier. it looks like a blotch, maybe the uniforms of the crew should look like the darker infantry units
sorry again dude, however you make a great mod
edit: was there a matilda in the iran-mission in the last version?
Re: New AXPRM Resource War Mod has born.
Hi!
Sorry, but I can not change the models of these guns.
I need completely historical gun model. The 2 pdr AT-gun and the 37 mm Bofors AT-gun is correct, but I know, the graphic is not to good.
I can not make new units, so I have to use these models.
But don't worry in this picture you can see wonderful things:
It is not correct, becouse the color of the dust is the same at twilight/dusk and at night.
What is your opinion?
Sorry, but I can not change the models of these guns.
I need completely historical gun model. The 2 pdr AT-gun and the 37 mm Bofors AT-gun is correct, but I know, the graphic is not to good.
I can not make new units, so I have to use these models.
But don't worry in this picture you can see wonderful things:
It is not correct, becouse the color of the dust is the same at twilight/dusk and at night.
What is your opinion?
- Dateianhänge
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- bishop.JPG (37.33 KiB) 14219 mal betrachtet
- Baron_von_Peter
- Obergefreiter
- Beiträge: 98
- Registriert: 04.12.2003, 19:33
- Wohnort: Haibach
Re: New AXPRM Resource War Mod has born.
looks good,
will there be two different kinds of the bishop?
these red/browen and the lightblue/khaki
will there be two different kinds of the bishop?
these red/browen and the lightblue/khaki
Re: New AXPRM Resource War Mod has born.
This is the blue/yellow Bishop but in the twilight it seems to be brown
Only one Bishop will be in the mod, becouse I need every place for the important units.
Bishop was used in the desert in relative small numbers, one camouflaged Bishop is more than enough.
PS: I have started the Operation Ironclad Campaign. (Invasion in Madagascar)
Only one Bishop will be in the mod, becouse I need every place for the important units.
Bishop was used in the desert in relative small numbers, one camouflaged Bishop is more than enough.
PS: I have started the Operation Ironclad Campaign. (Invasion in Madagascar)
Re: New AXPRM Resource War Mod has born.
Hi!
A picture about the Vichy Forces in Battle of Madagascar (May 5 – November 6, 1942)
This was was taken in the Diego Suarez bay which is a calm and funny bay on the northern tip of Madagascar. These Vichy France guys and the colonial troops are waiting for the allied landing.
(Battle of Madagascar will be the third campaign in the AXPRM.)
A picture about the Vichy Forces in Battle of Madagascar (May 5 – November 6, 1942)
This was was taken in the Diego Suarez bay which is a calm and funny bay on the northern tip of Madagascar. These Vichy France guys and the colonial troops are waiting for the allied landing.
(Battle of Madagascar will be the third campaign in the AXPRM.)
- Dateianhänge
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- Madagascar.JPG (247.36 KiB) 14172 mal betrachtet
- Tigerkommandant
- Leutnant
- Beiträge: 504
- Registriert: 09.03.2006, 16:20
- Wohnort: Ankum
- Kontaktdaten:
Re: New AXPRM Resource War Mod has born.
it looks very good!! i like the model of the bishop too, looks well detailed!HunButyok hat geschrieben:Hi!
Sorry, but I can not change the models of these guns.
I need completely historical gun model. The 2 pdr AT-gun and the 37 mm Bofors AT-gun is correct, but I know, the graphic is not to good.
I can not make new units, so I have to use these models.
But don't worry in this picture you can see wonderful things:
It is not correct, becouse the color of the dust is the same at twilight/dusk and at night.
What is your opinion?