New map: Battle for Germany, 1945 (384 x 384)

Lasst hier eure RWM Maps von der Community testen !
nevux
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New map: Battle for Germany, 1945 (384 x 384)

Beitrag von nevux »

Hi,

I have another new map in the making!

The map will be set in a heavily bombed/shelled Ruhr-gebied landscape.

In the center of the map lies a devastated german city. The surrounding of the city is comprised of an industrial area - located to the north of the city- and several villages.

Several ingame stills:

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The map will be available for custom script-writing once finished.

I would love to see it being the theatre of a well designed SP-mission.

That's all for now,
Zuletzt geändert von nevux am 05.02.2009, 21:18, insgesamt 4-mal geändert.
nevux
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Beitrag von nevux »

I need some SERIOUS help here...

I've added a bunch of rubble to add to the devastation of the map..

When loading the map ingame.... suddenly a VAST number of buildings that were previously there appear to be VANISHED...

When i try to add additional buildings they wont show up ingame... regardless of the location.

Could anyone help me with this?

in editor:
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in game:
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nevux
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Beitrag von nevux »

It appears that addtional buildings DO show up when placed NORTH of the city... to the south however they seem to be NOT THERE...

The minimap and tactical image both display a fully INTACT map...including all the stuff that is missing on the actual map.

Also.. units are still being blocked on the exact location of the invisible buildings demonstrating that they ARE still there but are simply not visible...

man... what the hell... i really hope somebody has a solution for this.
-gehtnix-
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Beitrag von -gehtnix- »

@ There are already more than 800 buildings on the map?
Until about 1000 on the game disappear more ...
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Stahlgewitter
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Beitrag von Stahlgewitter »

hello nevux,

the ingame mini map is an picture of the editor map.
but i think you have to many buildings. Destroyed buildings also count as a complete building.

Have you placed more than 800 houses? If so the buildings sedate last are not indicated in the game any more. However, this can vary, according to your PC achievement.

MfG
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nevux
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Beitrag von nevux »

Thanks a lot Stahlgewitter..

It appears to I have exceeded the limit for number of buildings :(

I guess there is no way to increase the max number of buildings?
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Beitrag von Stahlgewitter »

Unfortunately, there is no possibility the maximum building number to increase. :cry:

Here are the Editor-Information

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MfG
SG
nevux
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Beitrag von nevux »

Thanks man..

I was already at 1200 buildings...

Is this issue without the reach of the modteam? I guess its an engine thing that can't be changed?

Anyway... I've severely stripped my map... to around 800 buildings.. it still looks ok , although i had to sacrifice the village and a large number of buildings of the industrial area..
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Beitrag von -Barbarossa- »

Yes, sadly it is an engine-issue again...nothing we can change. :(
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GFM Sterna
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Beitrag von GFM Sterna »

Lower it to 1023 houses, this number should work fine !
nevux
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Beitrag von nevux »

Thanks for the advice Sterna.

I already noticed that this alledged maximum is subject to some flexibility.
nevux
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Beitrag von nevux »

A bitmap image of the most up to date version of the map.

I've added a LOT of devastation. The theatre of the battle featured in this game is the city of Wesel, which was destroyed for approximately 97% by the shelling and airraides that preceeded the actually assault of the city.


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nevux
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Beitrag von nevux »

Mah, this mapping is really becoming an addiction...

Some ingame shots:

Total devastation

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nevux
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Beitrag von nevux »

A small, improvised airfield on the autobahn. This location will be a flag position, providing a kubelwagen/jeep with pilots upon capturing. It will be coupled with a second flag, situated on the opposite side of the city as a mirror flag, for the purpose of balance.

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Beitrag von GFM Sterna »

Hey im living near Wesel, if you need infos or pics, let me know...
btw ive start to make a Wesel Map some years ago, maybe i find the remnant of it somewhere in my editorfiles...

Dont forget to place the River Rhine on your Map, Wesel lays directly at the Rhine !
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