Name			default	"Building (default)"
SelType			default	BUILDING
HP			default	3333 3333 3333
Level			0
ExplosionType		default	dom	dom	dom	none
OnHit_AddExplosion	default	none one 0 0 0 ; none one 0 0 0 ; none one 0 0 0 ; smoke cell 0 0 0
OnDmg_AddExplosion	default	smoke cell 0.75 0 0 ; smoke cell 0.75 0 0 ; smoke cell 0.75 0 0 ; smoke cell 0.75 0 0
UnloadHP		default	150
UnloadDelay		default	25
Bonus_Sight		default	2
Bonus_ShotRange		default	32
TransferDelay		default	25
DelayBeforeFight 	default	100
RuinedName		default	Ruin
TimeQuantum		default	50
-
Armor			default CALIBER		1
Armor			default FIRE		256
Armor			default EXPLOSIVE	6
Armor			default GRENADE		256
Armor			default CHARGE		256
Armor			default BOMB		256
Armor			default MINE		256
Armor			default BULLET6		256
Armor			default BULLET12	256
Armor			default BULLET64	256
Armor			default BULLET256	256
Armor			default PIERCE		256
Armor			default	TRANSPIERCE	256
Protection		default MORALE		0,0
Protection		default CALIBER		256,256
Protection		default FIRE		1,1
Protection		default EXPLOSIVE	256,256
Protection		default GRENADE		0,0
Protection		default CHARGE		0,0
Protection		default BOMB		15,15
Protection		default MINE		256,256
Protection		default BULLET6		32,32
Protection		default BULLET12	32,32
Protection		default BULLET64	128,128
Protection		default BULLET256	30,30
Protection		default PIERCE		15,15
Protection		default	TRANSPIERCE	15,15
-
#LAND\summer.buildings
#names\buildings.summer.names