script "mission start set timer 4" size 336
$mist
$END
!
$etc
$\\n
$smd
$phrs
#
$\\n
$mstl
$L
#3
$\\n
$lccv
$Lvar
#3933847412
$lccv1
$Rvar
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$\\n
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$I
#1
$spc
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$P
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$I
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$spc
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$P
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$ugl
$CABE
#1
$sp_l
$N1
#
$umx0
$Grp
#6
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$L
#55
$END
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$ugizsg
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$\\n
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$dgp1
$P
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$\\n
$END

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$CABE
#1
$sp_l
$N1
#
$umx0
$Grp
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$ugl1
$L
#45
$END
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$G
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$\\n
$dgp
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$dgp1
$P
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$up
$UMSK
#1
$up1
$Plr
#
$sp_b
$CABE
#1
$sp_c
$N1
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$&
$nF
$te
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#62
$END
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$ugizsg
$G
#87
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#
$ugizsg2
$L
#85
$\\n
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$G
#77
$ugizsg1
$G
#4
$ugizsg2
$L
#85
$\\n
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$G
#67
$ugizsg1
$G
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$L
#85
$\\n
$dgp
$G
#87
$dgp1
$P
#2
$\\n
$dgp
$G
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$dgp1
$P
#2
$\\n
$dgp
$G
#77
$dgp1
$P
#2
$\\n
$END

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$up
$UMSK
#1
$up1
$Plr
#
$sp_b
$CABE
#1
$sp_c
$N1
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$&
$nF
$te
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#62
$END
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$ugizsg
$G
#
$ugizsg1
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#87
$ugizsg2
$L
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$\\n
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$G
#4
$ugizsg1
$G
#77
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$L
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$\\n
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$G
#5
$ugizsg1
$G
#67
$ugizsg2
$L
#75
$\\n
$dgp
$G
#
$dgp1
$P
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$\\n
$dgp
$G
#4
$dgp1
$P
#
$\\n
$dgp
$G
#5
$dgp1
$P
#
$\\n
$END

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$mist
$&
$up
$UMSK
#1
$up1
$Plr
#
$sp_b
$CABE
#1
$sp_c
$N1
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$&
$nF
$te
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#88
$END
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$safuig
$Attribute
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$Percent
#06
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$\\n
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$upl
$CABE
#1
$sp_n
$N1
#1
$umx2
$Plr
#
$upl1
$L
#83
$END
!
$etc
$\\n
$sgb
$G
#59
$sgb1
$AI
#470131
$\\n
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script "bogged down heavy tanks" size 190
$upl
$CABE
#1
$sp_n
$N1
#
$umx2
$Plr
#
$upl1
$L
#06
$END
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$ugizsg
$G
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$ugizsg1
$G
#6
$ugizsg2
$L
#06
$\\n
$safuig
$Attribute
#
$spc
$Moreless
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$spc
$Percent
#74
$safuig1
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$\\n
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script "bogged down heavy tanks freed" size 114
$upl
$CABE
#1
$sp_n
$N1
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$umx2
$Plr
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$upl1
$L
#95
$END
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$G
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$G
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$ugizsg2
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$upl
$CABE
#1
$sp_n
$N1
#
$umx2
$Plr
#
$upl1
$L
#06
$END
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$ugizsg
$G
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$G
#5
$ugizsg2
$L
#06
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$safuig
$Attribute
#
$spc
$Moreless
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$spc
$Percent
#74
$safuig1
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$\\n
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$upl
$CABE
#1
$sp_n
$N1
#
$umx2
$Plr
#
$upl1
$L
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$G
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$ugizsg2
$L
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$ugl
$CABE
#2
$sp_l
$N1
#1
$umx0
$Grp
#1
$ugl1
$L
#3
$&
$nF
$te
$Tr
#4
$END
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$smd
$phrs
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$tm
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#2
$\\n
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$te
$Tr
#6
$&
$ugp
$UMSK
#3
$ugp1
$Plr
#
$ugp2
$Grp
#17
$ugp3
$CABE
#2
$ugp4
$N1
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$END
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$tm
$F
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$\\n
$smd
$phrs
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$\\n
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script "New Trigger" size 98
$up
$UMSK
#1
$up1
$Plr
#1
$sp_b
$CABE
#1
$sp_c
$N1
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$END
!
$fvkgz
$G
#05
$fvkgz1
$L
#6
$\\n
$END

script "first assault on Auvere" size 144
$tms
$CAB
#1
$sp_6
$T
#06
$END
!
$etc
$\\n
$sgl1
$G
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$sgl11
$L
#71
$\\n
$sgl2
$G
#01
$sgl21
$L
#71
$\\n
$strt
$Tr
#1
$strt1
$T
#51
$\\n
$END

script "hill eyes full health" size 142
$up
$UMSK
#1
$up1
$Plr
#
$sp_b
$CABE
#1
$sp_c
$N1
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$END
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$safuig
$Attribute
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$spc
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$spc
$Percent
#99
$safuig1
$G
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$\\n
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$upl
$CABE
#1
$sp_n
$N1
#
$umx2
$Plr
#
$upl1
$L
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$&
$upl
$CABE
#2
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$N1
#1
$umx2
$Plr
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$L
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$END
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$etc
$\\n
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$G
#97
$dgp1
$P
#2
$\\n
$smd
$phrs
#91
$\\n
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$Attribute
#3
$spc
$Moreless
#
$spc
$Percent
#1
$safuig1
$G
#75
$\\n
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$Attribute
#1
$spc
$Moreless
#
$spc
$Percent
#1
$safuig1
$G
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$\\n
$END

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$upl
$CABE
#2
$sp_n
$N1
#1
$umx2
$Plr
#
$upl1
$L
#12
$END
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$dgp
$G
#97
$dgp1
$P
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$\\n
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script "send ally control loc6" size 207
$ugl
$CABE
#2
$sp_l
$N1
#2
$umx0
$Grp
#31
$ugl1
$L
#6
$&
$ugl
$CABE
#2
$sp_l
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$umx0
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#51
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$L
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$END
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$etc
$\\n
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$P
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$srfs0
$resv
#6
$srfs1
$flg
#1
$srfs2
$L
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$srfs3
$T
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$\\n
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$CABE
#2
$sp_l
$N1
#2
$umx0
$Grp
#12
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$L
#8
$&
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$CABE
#2
$sp_l
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$L
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$END
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$\\n
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$P
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$srfs0
$resv
#7
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$flg
#1
$srfs2
$L
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$srfs3
$T
#1
$\\n
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script "b2 arty ammo infinite" size 162
$up
$UMSK
#1
$up1
$Plr
#
$sp_b
$CABE
#1
$sp_c
$N1
#1
$&
$nF
$te
$Tr
#4
$END
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$safuig
$Attribute
#1
$spc
$Moreless
#1
$spc
$Percent
#09
$safuig1
$G
#21
$\\n
$END

script "fire arty" size 115
$up
$UMSK
#1
$up1
$Plr
#
$sp_b
$CABE
#1
$sp_c
$N1
#
$&
$nF
$te
$Tr
#1
$END
!
$fvhgz
$G
#21
$fvhgz1
$L
#3
$\\n
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script "b1 and b0 retreat Auvere assault repelled set timer 4" size 724
$nF
$te
$Tr
#6
$&
$ugp
$UMSK
#1
$ugp1
$Plr
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$ugp2
$Grp
#01
$ugp3
$CABE
#2
$ugp4
$N1
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$&
$ugp
$UMSK
#1
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$Plr
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$ugp2
$Grp
#11
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$CABE
#2
$ugp4
$N1
#4
$&
$ug
$UMSK
#1
$ug1
$Grp
#1
$sp_8
$CABE
#1
$sp_9
$N1
#6
$END
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$etc
$\\n
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$G
#11
$sgl11
$L
#61
$\\n
$sgl2
$G
#11
$sgl21
$L
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$\\n
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$G
#01
$sgl21
$L
#61
$\\n
$sgl1
$G
#01
$sgl11
$L
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$\\n
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$Tr
#4
$strt1
$T
#01
$\\n
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$Attribute
#1
$spc
$Moreless
#
$spc
$Percent
#1
$safuig1
$G
#01
$\\n
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$Attribute
#1
$spc
$Moreless
#
$spc
$Percent
#1
$safuig1
$G
#11
$\\n
$strt
$Tr
#01
$strt1
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#003
$\\n
$dgp
$G
#1
$dgp1
$P
#2
$\\n
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$G
#6
$dgp1
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$safuig
$Attribute
#
$spc
$Moreless
#1
$spc
$Percent
#05
$safuig1
$G
#6
$\\n
$END

script "timer 1 elapsed tanks to Auvere" size 97
$te
$Tr
#1
$END
!
$etc
$\\n
$sgl1
$G
#11
$sgl11
$L
#71
$\\n
$sgl2
$G
#11
$sgl21
$L
#71
$\\n
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script "timer 10 elapsed restore ammo b0b1" size 194
$te
$Tr
#01
$END
!
$etc
$\\n
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$Attribute
#1
$spc
$Moreless
#1
$spc
$Percent
#001
$safuig1
$G
#01
$\\n
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$Attribute
#1
$spc
$Moreless
#1
$spc
$Percent
#001
$safuig1
$G
#11
$\\n
$END

script "timer elapsed 4: move arty b2" size 95
$te
$Tr
#4
$END
!
$etc
$\\n
$sgl1
$G
#21
$sgl11
$L
#9
$\\n
$sgl2
$G
#21
$sgl21
$L
#9
$\\n
$END

script "------------------------                            " size 36
$mist
$END
!
$sp
$phrs
#/
$\\n
$END

script "c1 attacked ambush set timer 16" size 190
$ugp
$UMSK
#1
$ugp1
$Plr
#1
$ugp2
$Grp
#27
$ugp3
$CABE
#2
$ugp4
$N1
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$END
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$\\n
$sgl1
$G
#52
$sgl11
$L
#32
$\\n
$sgl2
$G
#52
$sgl21
$L
#32
$\\n
$strt
$Tr
#61
$strt1
$T
#02
$\\n
$END

script "timer elapsed 16: ambush tank follow" size 98
$te
$Tr
#61
$END
!
$etc
$\\n
$sgl1
$G
#42
$sgl11
$L
#32
$\\n
$sgl2
$G
#42
$sgl21
$L
#32
$\\n
$END

script "------------------------" size 36
$mist
$END
!
$sp
$phrs
#/
$\\n
$END

script "full ammo arty d0 c_3=3" size 200
$vic
$Lvar
#5933847412
$sp_p
$CABE
#
$sp_q
$Rvar
#3
$&
$up
$UMSK
#1
$up1
$Plr
#
$sp_b
$CABE
#1
$sp_c
$N1
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$safuig
$Attribute
#1
$spc
$Moreless
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$spc
$Percent
#001
$safuig1
$G
#95
$\\n
$END

script "mission start c_3=3" size 72
$mist
$END
!
$etc
$\\n
$lccv
$Lvar
#5933847412
$lccv1
$Rvar
#
$\\n
$END

script "no ammo arty d0 c_3=1" size 209
$vic
$Lvar
#5933847412
$sp_p
$CABE
#
$sp_q
$Rvar
#1
$&
$up
$UMSK
#1
$up1
$Plr
#
$sp_b
$CABE
#1
$sp_c
$N1
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$END
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$etc
$\\n
$safuig
$Attribute
#1
$spc
$Moreless
#
$spc
$Percent
#001
$safuig1
$G
#95
$\\n
$END

script "auvere reached set timer 6" size 473
$upl
$CABE
#1
$sp_n
$N1
#
$umx2
$Plr
#
$upl1
$L
#3
$&
$ugp
$UMSK
#1
$ugp1
$Plr
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$ugp2
$Grp
#31
$ugp3
$CABE
#2
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$N1
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$&
$ugp
$UMSK
#1
$ugp1
$Plr
#1
$ugp2
$Grp
#12
$ugp3
$CABE
#2
$ugp4
$N1
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$END
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$etc
$\\n
$strt
$Tr
#6
$strt1
$T
#1
$\\n
$srfs
$P
#2
$srfs0
$resv
#4
$srfs1
$flg
#3
$srfs2
$L
#21
$srfs3
$T
#1
$\\n
$mstl
$L
#7
$\\n
$srfs
$P
#
$srfs0
$resv
#21
$srfs1
$flg
#7
$srfs2
$L
#82
$srfs3
$T
#1
$\\n
$dgp
$G
#1
$dgp1
$P
#
$\\n
$dgp
$G
#6
$dgp1
$P
#
$\\n
$END

script "a0 running low set timer 11" size 265
$ugp
$UMSK
#9
$ugp1
$Plr
#
$ugp2
$Grp
#
$ugp3
$CABE
#2
$ugp4
$N1
#02
$&
$nF
$te
$Tr
#6
$&
$te
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$&
$nF
$te
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#11
$END
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$etc
$\\n
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$P
#
$srfs0
$resv
#2
$srfs1
$flg
#1
$srfs2
$L
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$srfs3
$T
#1
$\\n
$strt
$Tr
#11
$strt1
$T
#1
$\\n
$sp
$phrs
#1
$\\n
$END

script "a0 running low set timer 7" size 318
$ugp
$UMSK
#9
$ugp1
$Plr
#
$ugp2
$Grp
#
$ugp3
$CABE
#2
$ugp4
$N1
#02
$&
$nF
$te
$Tr
#6
$&
$nF
$te
$Tr
#7
$&
$te
$Tr
#4
$&
$vic
$Lvar
#5933847412
$sp_p
$CABE
#
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$Rvar
#1
$END
!
$etc
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$sp
$phrs
#1
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$strt
$Tr
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$T
#1
$\\n
$srfs
$P
#
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$resv
#3
$srfs1
$flg
#1
$srfs2
$L
#7
$srfs3
$T
#1
$\\n
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script "timer elapsed 4: send first wave of reinforcements cell3value1" size 336
$te
$Tr
#4
$END
!
$etc
$\\n
$afp
$P
#
$spc
$I
#6
$afp1
$PT
#
$\\n
$app
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#
$spc
$I
#3
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$PT
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$\\n
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$P
#
$srfs0
$resv
#
$srfs1
$flg
#1
$srfs2
$L
#7
$srfs3
$T
#2
$\\n
$smd
$phrs
#2
$\\n
$lccv
$Lvar
#5933847412
$lccv1
$Rvar
#1
$\\n
$mstl
$L
#7
$\\n
$srfs
$P
#1
$srfs0
$resv
#8
$srfs1
$flg
#5
$srfs2
$L
#02
$srfs3
$T
#1
$\\n
$END

script "set timer 2 mission start" size 59
$mist
$END
!
$etc
$\\n
$strt
$Tr
#2
$strt1
$T
#1
$\\n
$END

script "set arty ammo full" size 153
$te
$Tr
#2
$END
!
$safuig
$Attribute
#1
$spc
$Moreless
#1
$spc
$Percent
#001
$safuig1
$G
#21
$\\n
$strt
$Tr
#3
$strt1
$T
#06
$\\n
$stpt
$Tr
#2
$\\n
$END

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$te
$Tr
#3
$END
!
$safuig
$Attribute
#1
$spc
$Moreless
#
$spc
$Percent
#1
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$G
#21
$\\n
$strt
$Tr
#2
$strt1
$T
#021
$\\n
$stpt
$Tr
#3
$\\n
$END

script "------------------------" size 36
$mist
$END
!
$sp
$phrs
#/
$\\n
$END

script "timer elapsed 6: send train to auvere" size 143
$te
$Tr
#6
$END
!
$etc
$\\n
$srfs
$P
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$srfs3
$T
#03
$\\n
$END

script "Arty F2 full ammo" size 158
$te
$Tr
#52
$&
$up
$UMSK
#1
$up1
$Plr
#
$sp_b
$CABE
#1
$sp_c
$N1
#1
$END
!
$safuig
$Attribute
#1
$spc
$Moreless
#1
$spc
$Percent
#1
$safuig1
$G
#25
$\\n
$END

script "disable guns E9" size 150
$upl
$CABE
#1
$sp_n
$N1
#
$umx2
$Plr
#
$upl1
$L
#63
$END
!
$etc
$\\n
$safuig
$Attribute
#
$spc
$Moreless
#
$spc
$Percent
#1
$safuig1
$G
#94
$\\n
$END

script "ambush 56" size 167
$upl
$CABE
#1
$sp_n
$N1
#1
$umx2
$Plr
#
$upl1
$L
#65
$END
!
$etc
$\\n
$sgl1
$G
#8
$sgl11
$L
#65
$\\n
$sgl2
$G
#8
$sgl21
$L
#65
$\\n
$sgb
$G
#8
$sgb1
$AI
#81
$\\n
$END

script "timer 22 elapsed player moves into loc 16" size 123
$te
$Tr
#22
$&
$upl
$CABE
#1
$sp_n
$N1
#1
$umx2
$Plr
#
$upl1
$L
#61
$END
!
$etc
$\\n
$strt
$Tr
#32
$strt1
$T
#06
$\\n
$END

script "timer 23 elapsed sabotage supplies" size 130
$te
$Tr
#32
$END
!
$etc
$\\n
$sgl1
$G
#79
$sgl11
$L
#43
$\\n
$sgl2
$G
#79
$sgl21
$L
#43
$\\n
$strt
$Tr
#42
$strt1
$T
#1
$\\n
$END

script "timer 24 elapsed blow up supplies" size 309
$te
$Tr
#42
$&
$ugl
$CABE
#1
$sp_l
$N1
#1
$umx0
$Grp
#79
$ugl1
$L
#43
$END
!
$etc
$\\n
$safuig
$Attribute
#1
$spc
$Moreless
#
$spc
$Percent
#1
$safuig1
$G
#69
$\\n
$safuig
$Attribute
#
$spc
$Moreless
#
$spc
$Percent
#1
$safuig1
$G
#69
$\\n
$sgl1
$G
#79
$sgl11
$L
#33
$\\n
$sgl2
$G
#79
$sgl21
$L
#33
$\\n
$END

script "timer 22 elapsed junction captured" size 334
$te
$Tr
#22
$&
$upl
$CABE
#2
$sp_n
$N1
#1
$umx2
$Plr
#1
$upl1
$L
#61
$&
$upl
$CABE
#1
$sp_n
$N1
#5
$umx2
$Plr
#
$upl1
$L
#61
$&
$ug
$UMSK
#1
$ug1
$Grp
#58
$sp_8
$CABE
#2
$sp_9
$N1
#5
$END
!
$etc
$\\n
$smd
$phrs
#81
$\\n
$strt
$Tr
#03
$strt1
$T
#02
$\\n
$srfs
$P
#
$srfs0
$resv
#42
$srfs1
$flg
#6
$srfs2
$L
#61
$srfs3
$T
#02
$\\n
$END

script "timer 30 elapsed" size 52
$te
$Tr
#03
$END
!
$etc
$\\n
$sp
$phrs
#4
$\\n
$END

