Flamethrowers - they seem to kill everyone inside the tank immediately witch is unrealistic
mortars should kill tank crew of the M18 nashorn wespe hummel and SU76 easier because they have no roof
Fixing this stuff is related to knowledge about damage system which is in RWM tweaked/hacked somehow ...
Die Suche ergab 313 Treffer
- 08.05.2020, 09:24
- Forum: RWM 8.0 v4.xx
- Thema: Infos RWM 8.0 Version 4.xx
- Antworten: 44
- Zugriffe: 226231
- 06.05.2020, 21:12
- Forum: RWM 8.0 v4.xx
- Thema: Infos RWM 8.0 Version 4.xx
- Antworten: 44
- Zugriffe: 226231
Re: Infos RWM 8.0 Version 4.xx
Yugoslavian partisans - as they were the only country to liberate themselves
I also thought about it. No graphics for partisans, but maybe 1 men with rifle and one with smg can be added as OTHER to cover those partisans or another resistance units in various countries
Czekoslovakian Skoda T34 ...
I also thought about it. No graphics for partisans, but maybe 1 men with rifle and one with smg can be added as OTHER to cover those partisans or another resistance units in various countries
Czekoslovakian Skoda T34 ...
- 06.05.2020, 16:10
- Forum: RWM 8.0 v4.xx
- Thema: Infos RWM 8.0 Version 4.xx
- Antworten: 44
- Zugriffe: 226231
Re: Infos RWM 8.0 Version 4.xx
Maybe someone can help with proper names for these new units, now it's like this:
German cavalry:
Kavallerist
Kavallerist Leutnant (officer or rather scout?)
German sailors:
Kriegsmarine Matrose
Kriegsmarine Leutnante zur See (officer)
Russian cavalry:
Kavaleriyskiy Strelok
Kavaleriyskiy ...
German cavalry:
Kavallerist
Kavallerist Leutnant (officer or rather scout?)
German sailors:
Kriegsmarine Matrose
Kriegsmarine Leutnante zur See (officer)
Russian cavalry:
Kavaleriyskiy Strelok
Kavaleriyskiy ...
- 06.05.2020, 15:52
- Forum: RWM 8.0 v4.xx
- Thema: Infos RWM 8.0 Version 4.xx
- Antworten: 44
- Zugriffe: 226231
Re: Infos RWM 8.0 Version 4.xx
Gareth is right. Right now there is no point remove anything from beta3 and lose backward compatibility. It would be good in case of total mod remake, change/remove unused and ugly stuff (map objects, roads, bridges), make order in DESC/parameters, proper file names, unify everything. But no one ...
- 02.05.2020, 15:18
- Forum: RWM 8.0 v4.xx
- Thema: Infos RWM 8.0 Version 4.xx
- Antworten: 44
- Zugriffe: 226231
Re: Infos RWM 8.0 Version 4.xx
In short - RWM development has slowly stopped after years and multiplayer community wanted new stuff in the game. Then we asked Tijn for unfinished RWM 8.0 v4, he sent it to us. It was month ago. So far we did various fixes + added few new units. Now it's in test phase.
1) Is there anybody (esp ...
1) Is there anybody (esp ...
- 01.05.2020, 14:47
- Forum: Alles zum Thema Modding
- Thema: Benötigte Tools zum Modden!
- Antworten: 26
- Zugriffe: 42749
Re: Benötigte Tools zum Modden!
English version of Sust Graph 2.51, (translated by Google.. ), there is still few words in cyrillic showing "?????" but nothing crucial.
- 29.04.2020, 15:21
- Forum: Sudden Strike 2
- Thema: Creating a Mod Archive
- Antworten: 152
- Zugriffe: 400550
Re: Creating a mod archive
There was also WW1 mod, maybe unfinished
- 25.04.2020, 14:55
- Forum: Alles zum Thema Modding
- Thema: Structure of game files (source code)
- Antworten: 1
- Zugriffe: 4464
Structure of game files (source code)
There is no public source code of tools like Sust graph. But I found somewhere in the bowels of the internet this QBASIC code from player/modder dsprague.
Structure for *.PCK, *.RES, *.PAL/COL and another formats.
QBASIC manual - https://hwiegman.home.xs4all.nl/qb-man/index.html
Structure for *.PCK, *.RES, *.PAL/COL and another formats.
QBASIC manual - https://hwiegman.home.xs4all.nl/qb-man/index.html
- 01.02.2020, 08:19
- Forum: Maprohlinge / Maps without Scripts
- Thema: LS maps (RWM 8.0 beta3)
- Antworten: 4
- Zugriffe: 13359
Re: LS maps (RWM 8.0 beta3)
Are you working on it? I had an idea making singleplayer mission on this map for 75 years WW2 Anniversary.Berlinfan hat geschrieben: 03.09.2019, 19:30 Ich bin neu hier und möchte wissen ob mir jemand helfen könnte bitte Berlin Centrum (256x256) für Singleplayer zu erstellen mit ssm ?danke
- 01.12.2019, 19:45
- Forum: RWM 8.0 für SSRW
- Thema: Winter Scheme !!!
- Antworten: 1
- Zugriffe: 4441
Re: Winter Scheme !!!
graphics! can't see explosion effects in most of parts of the map !! crates just appearing after any type of bombing (arty,planes,tanks,grenades) or tanks just turn destroyed with no explosion effect just sound, looks terrible!
It have nothing to do with schemes, on the map is too many units or ...
- 22.10.2019, 15:05
- Forum: Alles zum Thema Modding
- Thema: Map decompiler for Sust2/RWM mod
- Antworten: 4
- Zugriffe: 8669
Re: Map decompiler for Sust2/RWM mod
Hi,
I'm not sure if it works under Windows 7.
You can try:
- be sure that program doesn't run in some protected directory (disabled work with files), just place it into C:\test\ or similar simple path
- be sure that program isn't blocked by some antivirus software (HDD access etc.)
- you can try ...
I'm not sure if it works under Windows 7.
You can try:
- be sure that program doesn't run in some protected directory (disabled work with files), just place it into C:\test\ or similar simple path
- be sure that program isn't blocked by some antivirus software (HDD access etc.)
- you can try ...
- 12.10.2019, 15:53
- Forum: Map-Testbereich / Map-Test-Area (RWM Maps)
- Thema: SP 512x512 Drang nach Osten/ Drive to the East
- Antworten: 650
- Zugriffe: 369112
Re: SP 512x512 Drang nach Osten/ Drive to the East
Everything for Mayor 

- 12.10.2019, 11:17
- Forum: Alles zum Thema Modding
- Thema: Map decompiler for Sust2/RWM mod
- Antworten: 4
- Zugriffe: 8669
Map decompiler for Sust2/RWM mod
Small tool which unpack *.ssm and *.smm map files into editor format.
Output is only ground terrain and map objects, no special flags like shallows, mines, airfields, zones etc., no mission scripts.
- I found no exact formula how are ground textures/rhombs combinations are done, some mods have ...
Output is only ground terrain and map objects, no special flags like shallows, mines, airfields, zones etc., no mission scripts.
- I found no exact formula how are ground textures/rhombs combinations are done, some mods have ...
- 12.10.2019, 10:11
- Forum: Map-Testbereich / Map-Test-Area (RWM Maps)
- Thema: SP 512x512 Drang nach Osten/ Drive to the East
- Antworten: 650
- Zugriffe: 369112
Re: SP 512x512 Drang nach Osten/ Drive to the East
There are files for map editor? I don't think so..
- 25.07.2019, 20:34
- Forum: RWM 8.0 für SSRW
- Thema: Real Warfare Modification - Multiplayer guide
- Antworten: 16
- Zugriffe: 46209
Re: Real Warfare Modification - Multiplayer guide
Saint rakija.
https://www.tenforums.com/gaming/102327 ... games.html
But it rather sounds like classical bullshit with firewall, routers and old good incompetence
https://www.tenforums.com/gaming/102327 ... games.html
But it rather sounds like classical bullshit with firewall, routers and old good incompetence
