Die Suche ergab 474 Treffer
- 19.04.2025, 10:16
- Forum: Allgemeines Forum
- Thema: Question !! ?
- Antworten: 10
- Zugriffe: 7138
Re: Question !! ?
This project has implemented the reverse of the code on:
1. menu.dll %80
2. cad1024 %50
3. game_exe.exe %100
I'm still studying, so I'm practicing my cad skills.
I don't have a goal to create a new game, my task is to get the SS1&SSD source code.
I have a team of 3 and we are planning to ...
- 17.04.2025, 14:45
- Forum: Sudden Strike Forever Mapeditor & Scripte
- Thema: Map converter for SS1 & SSF
- Antworten: 1
- Zugriffe: 125
Re: Map converter for SS1 & SSF
Brilliant news, I will announce this on discord and YouTube posts.
- 10.04.2025, 11:28
- Forum: Allgemeines Forum
- Thema: Question !! ?
- Antworten: 10
- Zugriffe: 7138
Re: Question !! ?
Source code is "lost", which probably means that someone took the data backups home :)
By any chance does Kalypso have this source code somewhere? If they realise that some community members are still willing to improve the games, especially SS1, SS2, SSRW & SS3, they might cooperate with us ...
- 29.03.2025, 00:55
- Forum: Videos
- Thema: RWG3VD - Wehrmacht Campaign : The Road To Paris
- Antworten: 0
- Zugriffe: 1861
- 23.03.2025, 00:55
- Forum: Videos
- Thema: Real War Game : Normandy 1944 “Tigerland”
- Antworten: 0
- Zugriffe: 846
- 17.03.2025, 16:55
- Forum: Allgemeines Forum
- Thema: Question !! ?
- Antworten: 10
- Zugriffe: 7138
Question !! ?
With the main developing company of Sudden Strike down since 2009-2010 (Fireglow - CDV software)
Who is possibly gaining the funds of the games when the copies are sold on the online game markets to this day, like GOG and Steam?
Who is possibly gaining the funds of the games when the copies are sold on the online game markets to this day, like GOG and Steam?

- 13.03.2025, 01:09
- Forum: Eastern Front Mod
- Thema: AI made new wooden bridge in EF Mod
- Antworten: 2
- Zugriffe: 1367
Re: AI made new wooden bridge in EF Mod
Outstanding job
- 23.02.2025, 02:15
- Forum: Eastern Front Mod
- Thema: Soviet red symbol things in my mod
- Antworten: 2
- Zugriffe: 2014
Re: Soviet red symbol things in my mod
The graphics look amazing; they remind me of times of my childhood when I was interested in WW2 history to the peak 

- 13.02.2025, 20:13
- Forum: Eastern Front Mod
- Thema: Eastern Front Mod under building again!!!
- Antworten: 56
- Zugriffe: 49146
Re: Eastern Front Mod under building again!!!
The map looks great, keep it up
- 12.02.2025, 17:48
- Forum: RWM 8.5 für SS RW
- Thema: Hungarian and Romanian campaigns
- Antworten: 26
- Zugriffe: 24618
Re: Hungarian and Romanian campaigns
@Gareth
In this video a comparison was made regarding the balance in RWM 8.5 vs original vanilla Sust2, Real Warfare indeed
In this video a comparison was made regarding the balance in RWM 8.5 vs original vanilla Sust2, Real Warfare indeed

- 07.02.2025, 17:46
- Forum: Videos
- Thema: Sudden Strike Forever - British Campaign
- Antworten: 0
- Zugriffe: 3668
Sudden Strike Forever - British Campaign
Part One.
- 05.02.2025, 16:21
- Forum: Videos
- Thema: Modern Warfare Mod - The Siege of Donestsk
- Antworten: 0
- Zugriffe: 985
- 05.02.2025, 15:31
- Forum: Videos
- Thema: Asian Fire Storm - Golan Heights on Fire
- Antworten: 0
- Zugriffe: 900
Asian Fire Storm - Golan Heights on Fire
Part One.
- 02.02.2025, 14:11
- Forum: Sudden Strike 2 Mapeditor / Scripte
- Thema: Campaigns
- Antworten: 2
- Zugriffe: 8094
Re: Campaigns
Thanks a lot comrade !
- 30.01.2025, 21:32
- Forum: Sudden Strike 2 Mapeditor / Scripte
- Thema: Campaigns
- Antworten: 2
- Zugriffe: 8094
Campaigns
Greetings to all comrades,
I will make this thread as a place to post questions about campaigns,
How is it possible to make it like the original game, where if you go to the next mission in the campaign the same craters/damaged buildings appear on the map exactly like last mission, is it something ...
I will make this thread as a place to post questions about campaigns,
How is it possible to make it like the original game, where if you go to the next mission in the campaign the same craters/damaged buildings appear on the map exactly like last mission, is it something ...