Dzerzhinskiy Tractor Factory area (128 x 128)

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nevux
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Dzerzhinskiy Tractor Factory area (128 x 128)

Beitrag von nevux »

Hi all

Working on a new map.. 128x128 again.

The famous tractor factory area that saw heavy fighting in the final stage of the battle of Stalingrad will serve as the center piece of this map.

Some screens:

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mr.WujekDobraRada
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Re: Dzerzhinskiy Tractor Factory area (128 x 128)

Beitrag von mr.WujekDobraRada »

HI i can send you two of my Stlaingrad maps. They are not completed and both are 512*512.Here pictures of first.
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That was part of Kurhan Mamayev
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IN 5 min i ll post here next stalingrad map which is moore and moore devolepment than this one here. It s basic version of
this one.
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mr.WujekDobraRada
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Re: Dzerzhinskiy Tractor Factory area (128 x 128)

Beitrag von mr.WujekDobraRada »

HI i can send you two of my Stlaingrad maps. They are not completed and both are 512*512.Here pictures of first.
http://s7.directupload.net/file/d/1988/fb2i6eaf_jpg.htm
http://s10b.directupload.net/file/d/198 ... r4_jpg.htm
That was part of Kurhan Mamayev
http://s7.directupload.net/file/d/1988/ibj54hc6_jpg.htm
http://s7.directupload.net/file/d/1988/5dju5rnl_jpg.htm

IN 5 min i ll post here next stalingrad map which is moore and moore devolepment than this one here. It s basic version of
this one
nevux
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Beiträge: 729
Registriert: 31.05.2008, 16:02
Wohnort: Eindhoven

Re: Dzerzhinskiy Tractor Factory area (128 x 128)

Beitrag von nevux »

Thanks for your support Wujek!

Some screens of the city's residential area..

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nevux
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Beiträge: 729
Registriert: 31.05.2008, 16:02
Wohnort: Eindhoven

Re: Dzerzhinskiy Tractor Factory area (128 x 128)

Beitrag von nevux »

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Buffy_swe
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Registriert: 19.05.2009, 18:08
Wohnort: Scania, Sweden

Re: Dzerzhinskiy Tractor Factory area (128 x 128)

Beitrag von Buffy_swe »

Woa! Both maps look really good! :D
Just make sure you script them also, so that we all can play them!
Too bad making the map is always the most fun, but the scripting is so boring, at least in my opinion! But thats probably because im not that good, and have to test the map a million times before I get a "ok" result
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