(OLD VERSION) VIETNAM PROJECT 1.1 RELEASED

SS RW Standalone Mod !

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rashidudin
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Re: VIETNAM PROJECT 1.1 RELEASED

Beitrag von rashidudin » 30.08.2016, 22:43

Ryan1305 hat geschrieben:Looks nice so far, but i find it weird that the Haiphong mission is very similar ,from the design of the map, to the mission from RWM 8.0 "drang nach osten".
It`s made of mapper, called Bosho. I think he is one of your guys.


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Re: VIETNAM PROJECT 1.1 RELEASED

Beitrag von rashidudin » 30.08.2016, 22:51

GFM Sterna hat geschrieben: I create also small Map... but please expect not too much ! :D
It looks realy great!


P.S> Can I merge my two messages to one?

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Re: VIETNAM PROJECT 1.1 RELEASED

Beitrag von Nero » 31.08.2016, 00:43

rashidudin hat geschrieben:Your screen looks good, keep drawing, we will keep translating :)
You, Sir, got yourself a deal. ;) Today's progress...
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Vietnam_village4.jpg
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Vietnam_village5.jpg
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Re: VIETNAM PROJECT 1.1 RELEASED

Beitrag von rashidudin » 31.08.2016, 01:12

Today's progress...
I like how you drawn the paths with all those plants between the road and the field.
You, Sir, got yourself a deal.
I`m already done with the needed changes in the mod structure and just now, at the very moment, Junkers is translating.
Lets inspire him with some screens.
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rashidudin
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Re: VIETNAM PROJECT 1.1 RELEASED

Beitrag von rashidudin » 01.09.2016, 01:22

FULL ENGLISH PATCH IS AVAILABLE IN THE MAIN POST

CHANGES:
- All unit names are translated to English
- Also editor triggers are translated to English
- Now there is ability to set the mod in Russian and then back in English (by the contents of "RUSSIAN-ENGLISH" folder)
- M125 self-propelled 81mm mortar now can fire
- The ARVN`s 20mm A1 Skyrider armament is fixed
- LCPL landing craft is armed with 12.7mm M2 Browning
- A large number of old unneeded files from the mod`s archives is removed

P.S. Thanks to Junkers who is "speedy gonzales" type of translator :)


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Re: VIETNAM PROJECT 1.1 RELEASED

Beitrag von Nero » 02.09.2016, 16:59

rashidudin hat geschrieben:I like how you drawn the paths with all those plants between the road and the field.
Thanks! The method is quite time consuming, but about one third of the map is done:
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VC_Camp.png
A VC camp in the jungle. Hard to spot, isn’t it?
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Clearing.png
A clearing in the jungle
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Village.png
The village with surrounding fields
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Ponds.png
Two ponds in the jungle
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Village_Vietnam.png
The whole map
Village_Vietnam.png (7.66 MiB) 4679 mal betrachtet

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Re: VIETNAM PROJECT 1.1 RELEASED

Beitrag von rashidudin » 02.09.2016, 18:18

Nero hat geschrieben:Thanks! The method is quite time consuming, but about one third of the map is done:
Nice-looking jungle map. For I`m now free from the modding, I also started a new small misson: now I make the scripts. I get Inspired from the fourth mission of original SS1 german campaign where you had to save your officers and to capture tne city military18

What are the mipressions from the full english version? Did you patch the game? Does It all works properly?

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Re: VIETNAM PROJECT 1.1 RELEASED

Beitrag von GFM Sterna » 02.09.2016, 19:47

Yes, the english patch helps alot to figure out the units. Good work !!
Would be good also if you can translate the small unit description in the editor....

At the attached screen you can see a wrong unit name....
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bug.JPG
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Re: VIETNAM PROJECT 1.1 RELEASED

Beitrag von GFM Sterna » 02.09.2016, 20:01

Map is done, now doing a small mission for it...
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Re: VIETNAM PROJECT 1.1 RELEASED

Beitrag von Ingwio » 02.09.2016, 20:14

Ich teste den Mod die Tage auch nochmal. Sieht interessant aus.
Geschichte ist die Lüge, auf die man sich geeinigt hat.

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Re: VIETNAM PROJECT 1.1 RELEASED

Beitrag von rashidudin » 02.09.2016, 20:43

GFM Sterna hat geschrieben:Would be good also if you can translate the small unit description in the editor....
Yes. But the editor descriptions are`n ready as I wnat them even in Russian. I would like to give some additional information about the unit models, years of use, etc. but y now I thik It`s much better to invest all that spare time in making missions.
GFM Sterna hat geschrieben:Аt the attached screen you can see a wrong unit name....
I`s also wrong in the russian version. I think, It`s time for me to create bug-thread.
GFM Sterna hat geschrieben:Map is done, now doing a small mission for it...
Nice to see that. Will It be a "circle defense" mission?


P.S. After you finish your missions, can we get the maps to translate them for the russian mappack?

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Re: VIETNAM PROJECT 1.1 RELEASED

Beitrag von GFM Sterna » 02.09.2016, 20:50

Yes it will be circle defence, nothing big or difficult...long time ago i made a mission, so starting with something easy ! :D
Sure, when its ready you can make russian translation. military18

By the way,

Is there still space for new units and other stuff to be included for next update ? I think there iss room for some more units and maybe some editor stuff or even a complete new scheme ?

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Re: VIETNAM PROJECT 1.1 RELEASED

Beitrag von rashidudin » 02.09.2016, 21:25

GFM Sterna hat geschrieben: Is there still space for new units and other stuff to be included for next update ? I think there iss room for some more units and maybe some editor stuff or even a complete new scheme ?
Yep, there is. Аlthough our only unitmaker is very busy, I think we can make some units. But what do you think is needeed?

https://en.wikipedia.org/wiki/Weapons_o ... ietnam_War
https://en.wikipedia.org/wiki/Weapons_o ... _Civil_War

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Re: VIETNAM PROJECT 1.1 RELEASED

Beitrag von GFM Sterna » 02.09.2016, 21:54

I need to get more into the mod, but i have some ideas which i will share to you soon.

One thing i don`t like, it is the animation of flames from flamethrowers, i think they don`t looking realitically, for example PWM2 has a great Flamethrower animation. I think Cougar6 will definetly don`t mind if you borrow these or other good animation and effects! 8)

Regarding new schemes, maybe you can assembly a new one , which has all the objects from the current scheme but the trees and bushes from PWM & vanilla Sudden Strike Jungle scheme, i think actually there is a lack of good bush type of plants/trees...

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Re: VIETNAM PROJECT 1.1 RELEASED

Beitrag von rashidudin » 02.09.2016, 21:58

GFM Sterna hat geschrieben: Regarding new schemes, maybe you can assembly a new one , which has all the objects from the current scheme but the trees and bushes from PWM & vanilla Sudden Strike Jungle scheme, i think actually there is a lack of good bush type of plants/trees...
What is "vanilla Sudden Strike Jungle"? :)


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