Destroyed vehicle objects

Forum zum Thema Modding, um dort über "Neue Einheiten", Neue Objekte", "Modding Tools" usw zu diskutieren.
Antworten
nevux
Hauptmann
Hauptmann
Beiträge: 729
Registriert: 31.05.2008, 16:02
Wohnort: Eindhoven

Destroyed vehicle objects

Beitrag von nevux »

In stead of polluting other thread with high-frequency updates of steadily progressing projects, I'll dump everything in this, dedicated, thread henceforth.

I'm kind of getting obsessed with perfecting the abandoned jagdtiger object. Altough some of you don't seem to appreciate it much :P.

I've added some extra detail (engine deck grills), added a sprocket wheel and some rubble and slightly darkened the tracks.

I think it quite nicely blends in with the rubble in it's current state.

Bild
Benutzeravatar
JOSS[WildCat]
Hauptfeldwebel
Hauptfeldwebel
Beiträge: 467
Registriert: 08.02.2009, 21:34
Wohnort: Free UKRAINE!

Re: Destroyed vehicle objects.

Beitrag von JOSS[WildCat] »

You are mistaken....Any fans work welcomed!

Is one main reason in new destroed object if its have full game function!
Do U think about adding to ones new animation?
`Cos Burning or ... The smoking remains really will look interestingly!
Bild
nevux
Hauptmann
Hauptmann
Beiträge: 729
Registriert: 31.05.2008, 16:02
Wohnort: Eindhoven

Re: Destroyed vehicle objects

Beitrag von nevux »

Crash landed Heinkel he-111 (still in progress):

Bild
Benutzeravatar
JOSS[WildCat]
Hauptfeldwebel
Hauptfeldwebel
Beiträge: 467
Registriert: 08.02.2009, 21:34
Wohnort: Free UKRAINE!

Re: Destroyed vehicle objects

Beitrag von JOSS[WildCat] »

Much better! military12

What class of object?
I mean STAY, LAY, est...
Bild
nevux
Hauptmann
Hauptmann
Beiträge: 729
Registriert: 31.05.2008, 16:02
Wohnort: Eindhoven

Re: Destroyed vehicle objects

Beitrag von nevux »

thx,

It's a standing object.
Benutzeravatar
JOSS[WildCat]
Hauptfeldwebel
Hauptfeldwebel
Beiträge: 467
Registriert: 08.02.2009, 21:34
Wohnort: Free UKRAINE!

Re: Destroyed vehicle objects

Beitrag von JOSS[WildCat] »

Bild
nevux
Hauptmann
Hauptmann
Beiträge: 729
Registriert: 31.05.2008, 16:02
Wohnort: Eindhoven

Re: Destroyed vehicle objects

Beitrag von nevux »

Still far from finished. Particularly the grass needs some more attention.

Bild
Benutzeravatar
Last Soldier
Feldwebel
Feldwebel
Beiträge: 346
Registriert: 20.07.2007, 20:05

Re: Destroyed vehicle objects

Beitrag von Last Soldier »

nice

maybe dirt is more usable than grass
Footage from the frontline on Youtube!
Benutzeravatar
GFM Sterna
Oberst (Moderator)
Oberst (Moderator)
Beiträge: 1040
Registriert: 22.03.2004, 01:39
Wohnort: Oman

Re: Destroyed vehicle objects

Beitrag von GFM Sterna »

Looks nice, i recomment to use wrecked pieces of the plane instead of grass !
nevux
Hauptmann
Hauptmann
Beiträge: 729
Registriert: 31.05.2008, 16:02
Wohnort: Eindhoven

Re: Destroyed vehicle objects

Beitrag von nevux »

Thanks!

I think you are right about dirt or debris being more suitable then grass. Grass just stands out too much against most terrain types.

Although I'm still working on the Heinkel, I've already started working on another object; a destroyed Jagdpanther:

Bild
nevux
Hauptmann
Hauptmann
Beiträge: 729
Registriert: 31.05.2008, 16:02
Wohnort: Eindhoven

Re: Destroyed vehicle objects

Beitrag von nevux »

Next up.. the Nashorn.

Bild
nevux
Hauptmann
Hauptmann
Beiträge: 729
Registriert: 31.05.2008, 16:02
Wohnort: Eindhoven

Re: Destroyed vehicle objects

Beitrag von nevux »

Herr Oberst amidst bunch of wrecks..

Bild

An overview of all presentable wrecks I've created so far (Junkers will be totally re-done)

Bild
nevux
Hauptmann
Hauptmann
Beiträge: 729
Registriert: 31.05.2008, 16:02
Wohnort: Eindhoven

Re: Destroyed vehicle objects

Beitrag von nevux »

Tiger II Porsche turm:

Bild

I've slightly enlarged the roadwheels and added some dirt.

Bild
Antworten

Zurück zu „Alles zum Thema Modding“