Liberation Beta 5
Re: Liberation Beta 5
@ rodrigopx1
Your three Mails i send to Chinese Modders. Maybee they can help you.
Greets
Stephan
Your three Mails i send to Chinese Modders. Maybee they can help you.
Greets
Stephan
Re: Liberation Beta 5
I have not the MOD HS3, I don't know his fills system,you can ask HS3 modders ,they can teach you how to do.rodrigopx1 hat geschrieben:is to transfer these editors map to HS3 these camouflage also for the HS3 if you like you can tell me how to do Thanks
Re: Liberation Beta 5
1,what I can say is :different mods for different players.For Real WW2 feeling hat geschrieben:I like camouflage cut branches, very realistic and immerssif, great THX for your big job
Ho yes, but 3 a bit things (although, not so a bit...)
1- Personnaly I think that the general range shot are very too short in Liberation. I prefer largely (by example) the HS3 range shoot (Arena fix version), very more realistic.
2- And maybe a unit problem (but I must double-check) movement. I think that a lot units have a tendency to move alone (and sure without orders of me) toward ennemy, same once haved already shooting...
3- General winter skins a bit mediocre actually, no? Above all in compare to summer skins (in Slyder skinpatch)...
bye
2,units in SSL have visible different speed ,if they run a long way ,it needs player to control them better for a offense.
3,winter skin we have not time to remake yet ,but winter skin is more uncomplicated than summer's actually.
- For Real WW2 feeling
- Fähnrich
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Re: Liberation Beta 5
But HS3 is very different than HS2, very more realistic (for me in any case...)1- I never think APRM series are realistic,what I can say is :different mods for different players.
And all things considered, about SSL, the ranges shoot doesn't seem so short. In fact, that depend very to units.. Maybe a bit too short for units type T34-76/85 and Shermans...
On the other hand, the reverse is very superb and the skins and modellings really splendid and very detailed and for Allies and USSR units too. Same thing for the beautiful houses. Respect!

Re: Liberation Beta 5
Too many Players on this Server. Open please second ServerFor Real WW2 feeling hat geschrieben:2 new Hamachi servers:
(As their names server indicate, play only seriously WW2 feeling, no mixers)
1) SSL (v 2.75 B5 + Slyder skinpack)
ID : SSLWW2
pass : 3210
Greets
astro
Re: Liberation Beta 5
astro
you can join us too:
ID :SSLBETA5
PASS:12345
you can join us too:
ID :SSLBETA5
PASS:12345
- For Real WW2 feeling
- Fähnrich
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- Registriert: 12.10.2006, 13:21
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Re: Liberation Beta 5
ok I creat
ID : SSLWW2-02
pass : 3210
ID : SSLWW2-02
pass : 3210
Beta 5 English language pack
Use it in Chinese standalone version ,the pack will not change your skin pack. Unpack and replace the same files in SSL main directory,MMS English version will be released later.
download language pack here:http://depositfiles.com/files/cjg8m481v
download language pack here:http://depositfiles.com/files/cjg8m481v
MMS English version
Edit by Admin No links to Standalone Mod allowed. Sorry.
Unpack into your SSRW ,and start the game in MMS .
Unpack into your SSRW ,and start the game in MMS .
- Dateianhänge
-
- .bmp (534.15 KiB) 12139 mal betrachtet
- For Real WW2 feeling
- Fähnrich
- Beiträge: 379
- Registriert: 12.10.2006, 13:21
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Re: Liberation Beta 5
Very big THX...
hummm... but the problem it's that it's a 2 differents arboretum folders with MMS and without it...
So in one SSL instal you you find oneself with 2 SSL main instals in one folder...
And how update SSL after? By example for soundpatch or skinpatch...
In which path? C:\Program Files\SuddenStrike-Liberation2.75? or in C:\Program Files\SuddenStrike-Liberation2.75\Run\SSL275?
Its not preferable install alone version? SSL with MMS OR without MMS, but not the two?... Or I dont understand all?
hummm... but the problem it's that it's a 2 differents arboretum folders with MMS and without it...
So in one SSL instal you you find oneself with 2 SSL main instals in one folder...
And how update SSL after? By example for soundpatch or skinpatch...
In which path? C:\Program Files\SuddenStrike-Liberation2.75? or in C:\Program Files\SuddenStrike-Liberation2.75\Run\SSL275?

Its not preferable install alone version? SSL with MMS OR without MMS, but not the two?... Or I dont understand all?
Re: Liberation Beta 5
It is very easy to update the game Whether MMS or standalone version ,if your game works in MMS,you copy the update files into Run\SSL275\ ,and copy the update files into SuddenStrike-Liberation2.75\ if your game is stand-alone.For Real WW2 feeling hat geschrieben:Very big THX...
hummm... but the problem it's that it's a 2 differents arboretum folders with MMS and without it...
So in one SSL instal you you find oneself with 2 SSL main instals in one folder...
And how update SSL after? By example for soundpatch or skinpatch...
In which path? C:\Program Files\SuddenStrike-Liberation2.75? or in C:\Program Files\SuddenStrike-Liberation2.75\Run\SSL275?![]()
Its not preferable install alone version? SSL with MMS OR without MMS, but not the two?... Or I dont understand all?
MMS version just be supplied for those people who want to play game safely,if you don't worry about that,use the Chinese standalone version with English-language pack,it is a simple way .
Re: MMS English version
MMS English version is not standalone ,it just a patch like the other mod.it works in SSRW ,don't worry about that.but you edit the post ,and we lost the link .∈奥斯陆 hat geschrieben:Edit by Admin No links to Standalone Mod allowed. Sorry.
Unpack into your SSRW ,and start the game in MMS .
- Last Soldier
- Fähnrich
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- For Real WW2 feeling
- Fähnrich
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- Registriert: 12.10.2006, 13:21
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Re: Liberation Beta 5
OK, understand, I hope that work∈奥斯陆 hat geschrieben:It is very easy to update the game Whether MMS or standalone version ,if your game works in MMS,you copy the update files into Run\SSL275\ ,and copy the update files into SuddenStrike-Liberation2.75\ if your game is stand-alone

Other thing...
After a MP game... distressing and above all... disappointing...
I think you must change very important things in SSL:
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1) The general view...
...are very too short, above all for the infantery. And maybe for the binocular to "sergeant" officier.

You have almost keep the SS2 views? Sorry but it's very shiting, totaly unreal and almost unplayable. You must take example on RWM (I dont very remember, but maybe HS3 or HS2) for this parameter.
And I dont know if it's linked? But this bad configuration creat too many areas not visible in the maps, same with binocular to officiers ... and even if very close and unobstructed with objects
So a party which should take 1 hour or up to 2 maximum, take 3 or lasts 4 hours...

And it's the first time in my long life to play with Sudden serie, that we win (2vs2) almost all the game and after haved take almost all the zeps... and finaly lose the last part and last 10 minuts, and there was very little ground to the enemy, size to a postage stamp. Only because we dont haved sufisantly view with areas not visible, same with officiers.
So, a second conclusion, SSL is not actualy based on strategy (units movement and Placing, etc) to the players, but almost only on the officers (exept "sergeant"). If you lose your principal officiers, you are sure to lose the game, same until the last minute... I feel back on SS2 Vanilla... but with beautifull graphisms, it's sure

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2) The "selection units system"
I haved already say that in a other post, but you must use the "selection units system" to the RWM (maybe to other mods too?), actualy the best configuration for play in MP. Example: dont mix selection to special tanks (KV2, SPG, Infantery speed GB tanks: Churchill, matilda, etc...) with other "normal" tanks. And I think too that you dont separate in several selections for the officiers with binocular.
Roughly, for the tanks you have different selection categories:
(list taken from my RWM table units - http://rwm.site.voila.fr/fichiers/ligth ... 6.7_UK.doc)
> Categories « selection » tanks in RWM:
- (ligth)
- (medium/ligth)
- (medium)
- (medium/heavy)
- (heavy/ligth)
- (heavy)
- (super heavy).
- (slow infantery). For the most part GB tans, but a bit USSR too. Good for run with infantery and « attack » button and without « same speed » buton.
- (AT ligth)
- (AT long range) All tanks in this category not have necessarily the same range fire.
- (SPG) All tanks in this category not have necessarily same fire and can be in direct or indirect fire. In RWM, the tanks in this categories selection & simultaneously in
AT direct fire (now the majority) have the range fire more short than the SPG not AT and are less effective in AT penetration armor than the AT no SPG, but are good vs Houses & infantery and the best for destroy MGs and guns nests.
- Without (), Indepandant selection units. In a class of one's own, often « ingeniery units » type flam, anti-mines, SturmTiger, Churchill petard, etc...
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3) Bug...
with the SP folder maps (maybe same thing with MP folders?)
If you have too many maps in folders, dont know exactly the number? 30, 50? All maps BTW in start launch (in the memory)
(existing this same bug in RCM mod, but with a lot less maps in folder for cause it)
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4) A bit error: 2 total identical JagdPanzer (75mm - L/70) in germans units
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5) recognition units
A lot of this units (At the moment I check above all the USSR units and dont remember exactly their names of this units) but by example the equivalent to the German "Puma". Dont have to get crew out (head in outside), a fiew strange for reco unit?

bye
- -=Slyder=-
- * SSM - General * (Administrator)
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Re: MMS English version
Thats not right. I must improve you. There is a game.exe in the download, so i must delete the link.∈奥斯陆 hat geschrieben:MMS English version is not standalone ,it just a patch like the other mod.it works in SSRW ,don't worry about that.but you edit the post ,and we lost the link .∈奥斯陆 hat geschrieben:Edit by Admin No links to Standalone Mod allowed. Sorry.
Unpack into your SSRW ,and start the game in MMS .
Send the Link back to you per pm.
.:SLYDER:.

