nevux - Wesel Counter attack
Moderator: combo
nevux - Wesel Counter attack
New mission in the works for Ivansunja's beautiful rendition of the original RWM map.
mission roughly 20% done.
Gr,
nevux
mission roughly 20% done.
Gr,
nevux
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Re: Wesel Counter attack
Oooooo YES! 

Re: Wesel Counter attack
I suppose you movde Blumenkamp to the main crossroads because I made it too close to Wesel.
Processing place was an old Blumenkamp in a defensive position.
When you take this position, can be cut off enemy forces in two parts and then deprive them of mutual help and their morale drops or something else.
It will be interesting to play. I can not wait.
Processing place was an old Blumenkamp in a defensive position.
When you take this position, can be cut off enemy forces in two parts and then deprive them of mutual help and their morale drops or something else.
It will be interesting to play. I can not wait.

Re: Wesel Counter attack
The mission Im building will only vaguely resemble the original game. Many of the ''gimmicks'' of the mission for RWM have been removed. The scenario and general outline of the mission have remained the same; capture and destroy allied crossings on the Rhine and Issel and the inevitable need to capture depots due to a shortage of supplies.
I will not disclose much information about the mission. Youll just have to wait for the beta and see
gr
nevux
I will not disclose much information about the mission. Youll just have to wait for the beta and see

gr
nevux
Re: Wesel Counter attack

Wonderful news!nevux hat geschrieben:New mission in the works for Ivansunja's beautiful rendition of the original RWM map.
mission roughly 20% done.

Re: Wesel Counter attack
Mission about halfway at 240 scripts
Re: Wesel Counter attack
ingame screenshots
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Re: Wesel Counter attack
Some more screens.
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Re: Wesel Counter attack
more
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Re: Wesel Counter attack
Cool!!! Wait complite mission.nevux hat geschrieben:Some more screens.

Re: Wesel Counter attack
more screens:
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Re: Wesel Counter attack
Very nice 

Re: nevux - Wesel Counter attack
Hello,
@ nevux:
The original mission for RWM was very difficult for me, even as an experienced single player.
I was not able to win the game in three times. Yesterday I gave up.
Some wishes:
- more tanks (every loss makes it near impossible for me to hold my position) - Stug, Pz. III
- more Sdkfz 221, 222 for example
- more infantry later (!) in the game
- lesser waves of enemy attacks. It is a little bit strange for me to watch american soldiers attacking like russians on and on and on
But probably I was only too unexperienced to win this Mission...?
Did you made any changes in relationship with balance between player and Computer for this new mod?
Gruß Ente
@ nevux:
The original mission for RWM was very difficult for me, even as an experienced single player.
I was not able to win the game in three times. Yesterday I gave up.
Some wishes:
- more tanks (every loss makes it near impossible for me to hold my position) - Stug, Pz. III
- more Sdkfz 221, 222 for example
- more infantry later (!) in the game
- lesser waves of enemy attacks. It is a little bit strange for me to watch american soldiers attacking like russians on and on and on
But probably I was only too unexperienced to win this Mission...?
Did you made any changes in relationship with balance between player and Computer for this new mod?
Gruß Ente