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Re: RWM 6.8 status- and discussion thread

Verfasst: 27.04.2009, 18:11
von Last Soldier
dont hurry 1) summer 2) i have no public ip yet :)

Re: RWM 6.8 status- and discussion thread

Verfasst: 29.04.2009, 13:14
von For Real WW2 feeling
-Barbarossa- hat geschrieben:- new unit: "field-garage" static, able to repair and reload ammo, 60.000 ammo-points
- new unit: "M8 75mm M2 Howitzer Motor Carriage"
- new unit: "Field Radio Operator (light Artillery)"
- new unit: "Field Radio Operator (medium Artillery)"
- US "M6 heavy tank" prototype no more avaiable
- UK "A43 Black Prince (17pdr Mk VII l/58)" no more avaiable
Yearrrr !! Viva Barbarossa !

- AA GMC M19 is also almost a prototyp... and not very useful
(285 ex arrived very late in april 1945)
- but if it were up to me, I will also delete the Pershings ;)

Small suggestions:
- Have you seen the flametrower of PWM? The best of best!
If you could borrow them... this would be great. Same thing for theirs new explosions.
But I do not know if this is possible, it's of SSRW...
- (and same habit in my suggestions since 3 years... at least :oops: )
For more realism, fun, and totaly playable in MP as in SP (see HS2, HS3, LRM...)
A little more to general shot range, to minimum 3 squares... 2 ? ... 1 ?... no ?... :(
Well, I would start my request next year :aaa7

- I see that you include too of "Liberation" mod new model guns.
Maybe also the futur houses model (type "Blitskrieg" game) to futur Liberation version ? ;)
totenkopf hat geschrieben:...Other important thing is the making of foxholes by supply trucks or by infantry...
- I agree, it's true that... I dont remember this... We dont see foxolles carry by trucks? Same thing for litlle boats...
- And we dont see any more of trenches on the maps... mappers choice or RWM bug?
- Of mappers of told me that if we did over the winter and desert MP maps was because of bugs in those shemes?

- And always (and if possible to repear), the bugs in the game of pull-down menu of the MP maps list, which BTW when we touch the cursor.
and same thing for the "chat" in game. I remember that this bugs is specific to RWM and v 6.7 versions.

Long life to RWM! The chess game to RTS!

And thx for your good job

Re: RWM 6.8 status- and discussion thread

Verfasst: 29.04.2009, 14:45
von For Real WW2 feeling
...And I see this good ideas also (in new "East front" mod)

- Tank-trenches (fixed) (exist too in RWG mod)
http://ah.uu1001.cn/uu2/uu_0903_4/thumb ... b0aa30.jpg

- Houses with rubble
http://ah.uu1001.cn/uu2/uu_0903_4/thumb ... 058080.jpg
http://ah.uu1001.cn/uu2/uu_0903_4/thumb ... b33f37.jpg
http://ah.uu1001.cn/uu2/uu_0903_4/thumb ... 16170f.jpg

- And very shame that the tanks tracks fail in SS2...
http://ah.uu1001.cn/uu2/uu_0903_4/thumb ... 4464b2.jpg

Re: RWM 6.8 status- and discussion thread

Verfasst: 13.08.2009, 02:39
von dai
Those look really good, and I like how you finally get to have tanks that are dug in. One question: Any idea on when it's coming out? military15

Re: RWM 6.8 status- and discussion thread

Verfasst: 24.10.2009, 11:52
von Last Soldier
if ammo truck explode (or crates) so this explosion have zero dmg radius.. it will be changed in 6.8 ?

Re: RWM 6.8 status- and discussion thread

Verfasst: 24.10.2009, 14:48
von -Barbarossa-
Ah ok I forgot about that one - will have a look at it, thx!

Re: RWM 6.8 status- and discussion thread

Verfasst: 18.12.2009, 20:12
von Paladin851
Excellent Mod !!!!! My copy of SS3 sits collecting dust as my opinion is that SS2 with RWM installed takes SS2 well beyond SS3 in its current state. Very impressive change list for the 6.8 release.

Re: RWM 6.8 status- and discussion thread

Verfasst: 09.01.2010, 16:43
von superfigaro
Hi,

may be you can fix a old bug about GB tank churchill Avre.

1 - We cannot repair and refill this unit?

2 - Front armour is different than other churchill and can be destroy with a 57mm gun very quickly and other cannot be destoyed with 75mm? :aaa6

if you have time to fix these bugs!

and may be an arty animation of 280mm gun will be perfect!

hope you have time to take care of it.

Re: RWM 6.8 status- and discussion thread

Verfasst: 11.01.2010, 11:58
von superfigaro
just a little point about churchill avre
gun is 290 mm Spigot mortar (PETARD) instead of 280mm

refiil the tank is ok only repair is impossible et the tank is same armour than other so 75mm is not able to destroy it in front.

and may be a churchill bridge can be interisting in map?

Re: RWM 6.8 status- and discussion thread

Verfasst: 11.01.2010, 12:59
von Ralf 207
Hier noch ein Bild
Bild

Mfg ralf

Re: RWM 6.8 status- and discussion thread

Verfasst: 11.01.2010, 18:54
von Packard
Have you seen the flametrower of PWM? The best of best!
Yes! But this was special in the pacific war. Was it used in russia?

Re: RWM 6.8 status- and discussion thread

Verfasst: 11.01.2010, 19:10
von superfigaro
both special types of mark IV was used on west front but russia i never heard of it. military18

avre can fire with mortar and put sort of magnetic mines to destroy bunker for example.

Re: RWM 6.8 status- and discussion thread

Verfasst: 12.01.2010, 11:07
von For Real WW2 feeling
"Yes! But this was special in the pacific war. Was it used in russia?"
I don't spoke specially about Churchill and its flamethrower.
But about all animation flamethrower tank in general in PWM
(maybe infantry flamethrower animation also, I don't remember if are the same?)
So, I think yes that USSR used flamethrowers also, no?

And Figaro, in your first post you say:
"may be you can fix a old bug about GB..."
It's not clear, you speak only about Churchill Avre, that's right?

Re: RWM 6.8 status- and discussion thread

Verfasst: 12.01.2010, 14:58
von Packard
AFAIK, in pacific war the americans used infantry flamethrowers. The japanese used to hide in caves and tunnels on the little islands. Then the americans used flamethrowers.

Re: RWM 6.8 status- and discussion thread

Verfasst: 13.01.2010, 11:23
von superfigaro
It's not clear, you speak only about Churchill Avre, that's right?
1 yes only avre cannot be repaired, you can reffil it when is not hit after avre with dammage it's not working.
2 armour pb.

military4