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				Re: Mods Logos.... others .dat files...
				Verfasst: 17.03.2009, 05:22
				von bbw
				Panel tool in Chinese.
I guess it is easy to understand without making into English?
			 
			
					
				Re: Mods Logos.... others .dat files...
				Verfasst: 17.03.2009, 13:21
				von bbw
				The Chinese project for 2.3 engine finally finished with the help of Wildcat.
We sincerely thank you for your support.
Although it does not mean a lot for international players, it represents a major breakthrough for Chinese mod projects.
It has been promised that a separate English version of SS Liberation will be released.
			 
			
					
				Re: Mods Logos.... others .dat files...
				Verfasst: 17.03.2009, 19:06
				von JOSS[WildCat]
				Will be nice see your common work after realize...
Thanks for sharing tool, i think with this many mods get new style....
I will translate your tool on english, but i think all understatable and without translation.
Good luck  and long life to your mods!
P.S. My nickname JOSS[WildCat] or simply Joss not any cats... 

 
			
					
				Re: Mods Logos.... others .dat files...
				Verfasst: 29.03.2009, 13:57
				von bbw
				Hi
We are working on loadscr.dat but faced some problems.
We use the panel tool to unpack it and developed a little tool to pack it but it resulted in error.
Is the picture packed in .pck or other formats? Or any special steps to be done for the picture?
Thanks.
			 
			
					
				Re: Mods Logos.... others .dat files...
				Verfasst: 29.03.2009, 15:03
				von JOSS[WildCat]
				I try your tool, it split grafix data and maybe ".col"?
My method for this univerasal too.
1. Find pallete in this file by splitting on 512 b and browsing by sust_stuff..
2. Then create from finding 
loadscr.col file,
 loadscr.dat rename in loadscr.pck, add  empty 
loadscr.hot and try unpack by sust_units!
sust_units can`t unpack big bmp correctly so by 
sust_stuff see addresses of grafix data and see size of this picture in pixel (w&h).
 Create  one color pictures with these w&h and create own loader pictures and pack all to ... 
new_loadscr.pck
Then in HEX replace data   original  loadscr.dat by from own created 
new_loadscr.pck and replace in HEX pallete data   original 
 loadscr.dat by pallete data  from new_loadscr.pck....
This is Original extracted  p001.bmp - 
 
D:\EXPERIMENTAL\__LNG.SUE\LOADSCR\loadscr.pck file size 00106BA4  1076132
 image 4 - start  0000065C end 0003C3D0
  image offset 0000065C    
    horizontal shift 0000    0
      vertical shift 0000    0
               width 0280  640
              height 01E0  480
              ??????   A1  161
 
Palette file - 512 b
82 68 82 10 C3 18 45 29 86 31 08 42 49 4A 8A 52 CB 5A 0C 63 4D 6B 8E 73 
CF 7B 30 84 71 8C B2 94 F3 9C 34 A5 75 AD B6 B5 F7 BD 79 CE BA D6 FB DE 
3C E7 7D EF 82 60 04 C9 C3 A8 82 80 00 20 00 30 00 68 40 48 40 50 80 88 
40 38 40 40 80 70 40 30 80 68 44 49 80 48 F2 B4 C1 48 80 40 40 A9 80 38 
C0 58 CE 8B 80 30 C0 48 00 69 32 C5 2F 94 03 31 C0 40 8C 8B 4A 93 73 C5 
F0 BC 02 39 00 51 80 C2 B7 F6 B3 D5 8B 93 09 83 C0 81 FA E6 B4 C5 B0 A4 
C6 41 88 62 C8 72 84 41 C2 20 C4 51 BD FF 35 DE 2E 94 31 BD AF AC 6E A4 
B2 D5 44 31 AE B4 6D AC 08 83 89 9B 48 93 86 72 07 8B 45 6A 02 31 83 49 
40 10 33 AD 2F 8C C8 AB 80 9A 40 CB 2F C5 EE BC 03 62 40 49 F3 D5 CC 8B 
71 C5 EF B4 6D A4 2C 9C CB 93 8A 8B 49 83 86 6A C4 49 C8 A3 41 41 A0 FC 
8B 83 B0 D5 87 62 06 83 83 41 80 BB 60 E4 31 B5 2D 94 4A 7B 09 73 46 5A 
48 83 C6 72 44 62 42 39 81 49 F1 A4 CD 83 C5 41 2B 9C C1 20 40 72 00 9B 
E0 EC 8C 7B 88 5A CB 8B 84 39 08 73 2A 9C 86 62 88 8B 45 5A 04 52 C3 49 
82 41 41 39 60 FD 73 B5 6F 94 4B 73 0A 6B 47 52 43 31 E0 DC CA 8B 03 52 
C2 49 C8 62 C4 41 40 62 80 9B 72 B5 46 52 05 4A 06 73 83 39 42 31 01 29 
C0 49 C3 41 49 73 08 6B 86 5A 45 52 C6 62 04 4A 82 39 41 31 60 FE 70 B5 
48 73 81 39 20 FF A0 FF F2 9C 70 8C F1 9C B0 94 6F 8C 2E 84 CD 7B C6 39 
85 31 C9 5A 44 29 F9 FF 47 4A 4A 6B 09 63 C8 5A 03 21 C5 39 87 52 84 31 
C2 18 46 4A 05 42 86 52 C4 39 F2 FF 81 10 04 42 83 31 02 21 C3 39 C1 18 
82 31 C2 39 01 21 40 08 C0 39 41 21 09 5B 47 42 43 21 88 4A C5 31 80 08 
81 2A 44 21 86 29 45 21 C3 10 82 08 83 08 87 31 C4 18 83 10 B6 BC B4 AC 
72 9C CC 7A 4E 8B 00 00 
Unpack attach to any folder...
Now try open by sust_units 
loadscr.pck from attach, then in menu of sust_units  chooce 
view and try << rotate PCK images>> and U will see all pictures what in 
loadscr.dat....
 
			
					
				Re: Mods Logos.... others .dat files...
				Verfasst: 30.03.2009, 11:46
				von bbw
				col tool
			 
			
					
				Re: Mods Logos.... others .dat files...
				Verfasst: 31.03.2009, 11:02
				von penk
				LOADSCRTOOLS
 1.  USE ssdatUNP.exe unpack loadscr.dat to get 17 obj
    obj1 col file
    obj2 hot file
    obj3 - obj9 pck file
    obj10 ??
    obj11  col file  ??
    obj12  col   obj15  pck
    obj13  col   obj16  pck
    obj14  col   obj17  pck
			 
			
					
				Re: Mods Logos.... others .dat files...
				Verfasst: 31.03.2009, 11:04
				von penk
				change obj1 type name  is col
2. use obj2pck.exe  open obj3 - obj9 convert pck type
			 
			
					
				Re: Mods Logos.... others .dat files...
				Verfasst: 31.03.2009, 14:30
				von JOSS[WildCat]
				It is great but better create concole tools f.e.
obj2pck.exe obj3
Then to write *.bat file
with 
rename....
delete...
est...
 
But for  me all  process understatable. 
U find more correct palletes in *dat file......
TNX. 
			
					
				Re: Mods Logos.... others .dat files...
				Verfasst: 02.04.2009, 02:00
				von penk
				PCK file can tell me .. or the data structure there is such a source code you can borrow
			 
			
					
				Re: Mods Logos.... others .dat files...
				Verfasst: 02.04.2009, 09:20
				von JOSS[WildCat]
				I send U a sourse code by P.M.
But i think this source code have bad alhorithm, `cos used "optimisation" of KosyaK...
I think it is time to give U and  anybody who want sourse code of D_sprague programms...
 Let me some time for prepare, but i can`t publish it on public without 
his permition...
 But i can spread 
his gift special for me for  next advance of modding! 

 
			
					
				Re: Mods Logos.... others .dat files...
				Verfasst: 03.04.2009, 08:34
				von penk
				I BYYA  ,MY EMAIL is 
penk73@hotmail.com
paease send U CODE FOR ME.
         back mail  : 
cnbyya@gmail.com 
			
					
				Re: Mods Logos.... others .dat files...
				Verfasst: 03.04.2009, 09:51
				von JOSS[WildCat]
				In 2 days i do it!
Sourse codes of Sust_units and Sust_stuff + compiler,  becos its writen not on Delphi....
And i  will have small request for U...
P.S. Did U check  your PM here?
			 
			
					
				Re: Mods Logos.... others .dat files...
				Verfasst: 04.04.2009, 10:40
				von Striker
				Joss, i am interested in any sourcecode too, especially in c. Doesnt matter if incomplete or whatsoever. What i specially need is routines for reading the SuSt formats like rs2, pck, res and so on to creating Strike editors. I do it with the bmp output of rs2manager, sust graph and others. It works, only drawback these bmps occupy huge areas of disc space, about 100 mb for only a little motorbike...
			 
			
					
				Re: Mods Logos.... others .dat files...
				Verfasst: 04.04.2009, 11:06
				von JOSS[WildCat]
				Who R U? 
 
 
I like programs of 
D_sprague becos its universal tools for discowering, no error messages and don`t use "KosyaK optimisation" after what i can`t compare created file with original and find misstakes...
Here i want ...will be only edited some feature...
1. remove extra info wrom text file
2. convert hex=dec.
I need it for universal Ripper tool...