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Re: New objects - tips, help, tutorials
Verfasst: 13.02.2009, 19:31
von Tovarish
Aaaaaaaaah now i understand what you mean
The damage stages are no problem... many work to do...but i love this work really
And...
it's my first try for a building...so god knows if i ever will present it to download...
I present that one because i need tipps to do better in future.
It is a modern building...and i'm on to change that
edit - And...I'm a fan of selfbuilt things

Re: New objects - tips, help, tutorials
Verfasst: 13.02.2009, 19:58
von nevux
Yes..it's not just a matter of improving or expanding the game, it's also a fun thing to do, to actually build something from scratch..or at least put
a lot of effort in it!
Tovarish, did you use any particular tools to establish the right, isometric perspective, or did you achieve this yourself?
I'm currently working on an oil drilling tower and find it pretty challenging to find the the right angle. I'm currently using in game stills of other buildings
as a template image.
Good luck with your building.. it looks awesome. Is the hairdresser any good?

Re: New objects - tips, help, tutorials
Verfasst: 13.02.2009, 20:02
von Tovarish
I used the tool that last soldier presented (isoconv) to put the right angle. All other was made by hand.
Re: New objects - tips, help, tutorials
Verfasst: 13.02.2009, 20:15
von JOSS[WildCat]
So help me with these models!
viewtopic.php?f=84&t=8215
I no time for all...
All wait for -
And now add from SS3
And now from SS3 ver.1.5!
Right Perspective in 3D MAX!
F.E. What we can make from texture -

Re: New objects - tips, help, tutorials
Verfasst: 14.02.2009, 09:54
von nevux
I've started working on another 'project'. This time, my aim is crank out a reasonably presentable oil drilling rig.
The tile to the right of the tower is a cut-out of an in-game capture of a building I'm using as a palet.
The basic design of the tower construction isn't done yet. Particularly the top part needs to receive some more attention.
Also, I need to slightly adjust the perspective..

Re: New objects - tips, help, tutorials
Verfasst: 14.02.2009, 10:48
von Tovarish
That looks good mate, but there's no need to change the perspective I think. The skew is good for a change
You drawed that with hand?
Re: New objects - tips, help, tutorials
Verfasst: 14.02.2009, 10:48
von nevux
Thanks!
Yes, using Photoshop.
It's steadily progressing... very time consuming but also a LOT of fun to do.
Re: New objects - tips, help, tutorials
Verfasst: 14.02.2009, 12:44
von Tovarish
Love your door that's a bit open
With my building it's going forward...sad that i dont have enough time today to complete my work...
thats the status:
Erased 1 level, add a jewelry on the left, added a fassade and new shadows for the windows at the top and more details for all windows on the left side
I'll be happy when I'm coming home this eve to continue the work

Re: New objects - tips, help, tutorials
Verfasst: 14.02.2009, 12:55
von nevux
It looks SUPERB.
Entirely hand-drawn? Amazing..
Re: New objects - tips, help, tutorials
Verfasst: 14.02.2009, 17:19
von Last Soldier
Hi everyone,
now im working on the "field headquarters" stuff:
- cookerwagon (first i try cca 2 hours moddeling and render this in 3Dsmax but result was lol.. better is edit images)
- national flags (im not sure how it is with nazi symbols, can use or not?)
- radio
- sandbags
- tents
- medical tent
Re: New objects - tips, help, tutorials
Verfasst: 14.02.2009, 17:21
von nevux
Last Soldier, I think I'm in need of some help again...
The editor wont accept the following image (bitmap). I've already deleted all off-magenta pixels.. so I think that couldn't be the problem
this time.
Edit: LS.. where do you get all this stuff from?

Re: New objects - tips, help, tutorials
Verfasst: 14.02.2009, 17:32
von Last Soldier
wrong pixels

btw. looks very good
Re: New objects - tips, help, tutorials
Verfasst: 14.02.2009, 17:36
von nevux
Hola .. thanks!
Do you work with photoshop? If so, could you tell me how to selectively remove all pixels of a particular color (for instance magenta 255,0,255)? The reason i missed all of those off-magenta pixels is because they are just an infinitesimally small amount off.. and are therefore not optically distinquishable
Re: New objects - tips, help, tutorials
Verfasst: 14.02.2009, 18:06
von Last Soldier
I dont have Photoshop installed so i cant tell you how do it exactly. But use this tool:
http://video.about.com/graphicssoft/The ... r-Tool.htm -
http://graphicssoft.about.com/od/photos ... ps507e.htm and setup it to mangeta color (255,0,255) removing, if you click to image all pixels what are mangeta will be removed and others stay.
I use Ulead Photoimpact, have simpler and more ergonomic interface, for this small drawing editing is great. (but.. Photoshop is much better and profesional)
Re: New objects - tips, help, tutorials
Verfasst: 14.02.2009, 18:11
von nevux
Thx, but im seriously getting nuts here!
still doesnt work..
