Converting decompiled maps from SS2 (and mods) to SSRW...
Verfasst: 13.02.2009, 09:46
I think it is usefull for MapConverter for SSRW and mapmakers...
Converting decompiled maps from SS2 (and mods) to SSRW...
This SCRIPTS disconnects fuel in missions SSII.
It allows quickly, without arrangement in missions of gasoline tank trucks and refuelling points, to convert under SS RW (Resource war) engine maps from SS2 and it (most) mods.
It is necessary for decompiling at first by mapConverter in SS2 Game, and then the received folder map.*** in folder Maps.src to copy in folder of SSRW.
1) to Open in the Notebook (or other text editor) file ...Maps.src[map.***[mis.yyy[scripts2
2) Copy SCRIPTS in buffer from file http://suddenstrike2d.front.ru/TEMP/offuel.zip
3) Insert from the buffer into the file beginning of file scripts2
4) SAVE a file scripts2
5) OPEN mission source in SSRW Editor.
Converting decompiled maps from SS2 (and mods) to SSRW...
This SCRIPTS disconnects fuel in missions SSII.
It allows quickly, without arrangement in missions of gasoline tank trucks and refuelling points, to convert under SS RW (Resource war) engine maps from SS2 and it (most) mods.
It is necessary for decompiling at first by mapConverter in SS2 Game, and then the received folder map.*** in folder Maps.src to copy in folder of SSRW.
1) to Open in the Notebook (or other text editor) file ...Maps.src[map.***[mis.yyy[scripts2
2) Copy SCRIPTS in buffer from file http://suddenstrike2d.front.ru/TEMP/offuel.zip
3) Insert from the buffer into the file beginning of file scripts2
4) SAVE a file scripts2
5) OPEN mission source in SSRW Editor.