Why you think so? Artaban allways will be with us. But he work alone on updating of graphics. So he can't physically quickly update all the graphics. After all, mod - it's just a hobby. And there is work, family... Don't worry, soon I'll show what he was working recently.nevux hat geschrieben:Abertan stopped developing content for wwm?
World at War Mod (WWM)
Moderator: combo
Re: World at War Mod (WWM)
Re: World at War Mod (WWM)
Hello guys.
even if they are new (login) I follow you at least 10 years!
I played all the mod you made. All magnificent.
I myself have tried with the tutorial for a mission but I can not understand the script. I had sent the draft to the two of you (the mission was called as the film Kelly's Heroes) but I have not heard anything ...
I just wanted to let you know how much I admire you for the patience that you put.
you are doing a good job and I look forward to playing WWM !!
that's all.
good job
even if they are new (login) I follow you at least 10 years!
I played all the mod you made. All magnificent.
I myself have tried with the tutorial for a mission but I can not understand the script. I had sent the draft to the two of you (the mission was called as the film Kelly's Heroes) but I have not heard anything ...
I just wanted to let you know how much I admire you for the patience that you put.
you are doing a good job and I look forward to playing WWM !!
that's all.
good job
Re: World at War Mod (WWM)
So this looks absolutely brilliant, congrats gents, but where can we download the mod??
Re: World at War Mod (WWM)
Hello!Porta hat geschrieben:Hello guys.
Hm... I think you're confusing us with someone. Personally, I have not received from you any missions.Porta hat geschrieben: even if they are new (login) I follow you at least 10 years!
I played all the mod you made. All magnificent.
I myself have tried with the tutorial for a mission but I can not understand the script. I had sent the draft to the two of you (the mission was called as the film Kelly's Heroes) but I have not heard anything ...
Thanks for good words!Porta hat geschrieben: I just wanted to let you know how much I admire you for the patience that you put.
you are doing a good job and I look forward to playing WWM !!
that's all.
good job
Mod is not released yet. I have long been waiting for the final version of the two missions. Patience, patience and again patience.thomz hat geschrieben:So this looks absolutely brilliant, congrats gents, but where can we download the mod??
Re: World at War Mod (WWM)
Thanks! Well it's hard to wait, the excitment is too high.
Re: World at War Mod (WWM)
Hi guys!
I got the chance for downloading and testing and must admit: Absolutely great work!
The sheer mass, variety and opportunities regarding the units, objects and so on is amazing. I also feel, that the balance and the damage model is quite advanced. Perhaps, there will be minor bugs or some room for corrections and constant improvements, but this is small beer against other mods with their bugs and faults. Although it seems, that there is a high awareness by Combo for recommendations to be corrcted or fixed immediately, so I got the impression that this will be a "living mod" with the opportunity of constant improvements (which won't be necessary regarding my first impressions).
Taking into account, that I play this great game from its beginning man years ago I feel, that all my hopes, wishes and demands for an ultimate SuddenStrike are including within this mod. So I'm also keen and looking forward for the final version to be released and try to compensate the waiting for it with creating a first map on my current one.
Combo, many thanks for your efforts and my respect! This mod will become a kick ass!
I got the chance for downloading and testing and must admit: Absolutely great work!
The sheer mass, variety and opportunities regarding the units, objects and so on is amazing. I also feel, that the balance and the damage model is quite advanced. Perhaps, there will be minor bugs or some room for corrections and constant improvements, but this is small beer against other mods with their bugs and faults. Although it seems, that there is a high awareness by Combo for recommendations to be corrcted or fixed immediately, so I got the impression that this will be a "living mod" with the opportunity of constant improvements (which won't be necessary regarding my first impressions).
Taking into account, that I play this great game from its beginning man years ago I feel, that all my hopes, wishes and demands for an ultimate SuddenStrike are including within this mod. So I'm also keen and looking forward for the final version to be released and try to compensate the waiting for it with creating a first map on my current one.
Combo, many thanks for your efforts and my respect! This mod will become a kick ass!
Re: World at War Mod (WWM)
and you could alter your Normandy by WWM?Arnold hat geschrieben:Hi guys!
I got the chance for downloading and testing and must admit: Absolutely great work!
The sheer mass, variety and opportunities regarding the units, objects and so on is amazing. I also feel, that the balance and the damage model is quite advanced. Perhaps, there will be minor bugs or some room for corrections and constant improvements, but this is small beer against other mods with their bugs and faults. Although it seems, that there is a high awareness by Combo for recommendations to be corrcted or fixed immediately, so I got the impression that this will be a "living mod" with the opportunity of constant improvements (which won't be necessary regarding my first impressions).
Taking into account, that I play this great game from its beginning man years ago I feel, that all my hopes, wishes and demands for an ultimate SuddenStrike are including within this mod. So I'm also keen and looking forward for the final version to be released and try to compensate the waiting for it with creating a first map on my current one.
Combo, many thanks for your efforts and my respect! This mod will become a kick ass!
( sorry google translation )
Re: World at War Mod (WWM)
Arnold hat geschrieben:I got the chance for downloading and testing and must admit: Absolutely great work!
Thank you my friend! We very glad to heart what you like our mod!Arnold hat geschrieben:Combo, many thanks for your efforts and my respect! This mod will become a kick ass!
And something news - new graphics of Supermarine Spitfire's by Artaban.
Re: World at War Mod (WWM)
I think it's good lag behind the destroyed tank as wreck. However Dtellt the question whether one can be eliminated using a tow truck or bulldozer?
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- Feldwebel
- Beiträge: 300
- Registriert: 31.03.2011, 09:07
Re: World at War Mod (WWM)
Ist der Mod jetzt eigentlich schon draussen oder nicht?
Re: World at War Mod (WWM)
Ich denke noch nicht. Du kannst Combo aber eine PN schicken, und mit etwas Glück schickt er Dir einen Link zum Testen.
Viele Grüße
Viele Grüße
Re: World at War Mod (WWM)
mg42-team-camo
- Dateianhänge
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- мг42тема.png (256.76 KiB) 11880 mal betrachtet
Re: World at War Mod (WWM)
Hallo
Ich habe diese mod auch getestet und finde sie in fielen hinsiechten gut
schöne Grafiken usw.
Aber mann muss aber auch mal die Kriterien sehen die mich persönlich stören
z.b Fracks von abgeschossenen Panzern liegen ziemlich lange im weg herum ,das stört zum beispiel bei einer Brücke oder mann müsste sie dann später weg Reumen können.
Die Sounds von manchen Waffen könnte man verbessern.
Die Schuss Simulation wenn die Kugeln fliegen sollten schon schöner gestalten werden finde ich da kommt bessere
Stimmung auf.
Das war schon alles
Ansonsten mach die mod ziemlich Spaß war ja auch nur eine Test Version kann sich ja schon alles geändert haben.
Sehr gut arbeit die sie da geleistet haben.
Weiterhin fiel erfolg mit dieser mod und hoffe das es demnächst Vollständige spiel Mod raus kommt.
Ich habe diese mod auch getestet und finde sie in fielen hinsiechten gut
schöne Grafiken usw.
Aber mann muss aber auch mal die Kriterien sehen die mich persönlich stören
z.b Fracks von abgeschossenen Panzern liegen ziemlich lange im weg herum ,das stört zum beispiel bei einer Brücke oder mann müsste sie dann später weg Reumen können.
Die Sounds von manchen Waffen könnte man verbessern.
Die Schuss Simulation wenn die Kugeln fliegen sollten schon schöner gestalten werden finde ich da kommt bessere
Stimmung auf.
Das war schon alles
Ansonsten mach die mod ziemlich Spaß war ja auch nur eine Test Version kann sich ja schon alles geändert haben.
Sehr gut arbeit die sie da geleistet haben.
Weiterhin fiel erfolg mit dieser mod und hoffe das es demnächst Vollständige spiel Mod raus kommt.
Re: World at War Mod (WWM)
I feel the sounds are mostly really good.Mr.Tiktak hat geschrieben: Die Sounds von manchen Waffen könnte man verbessern.
The few exceptions:
15 cm SFH / 15 cm SIG - doens't sound clear enough. Very low quality sample with muffled sound
M2 Long Tom - same problem
Mg34 / mg 42 - lacking vibrance, both sound very dull. I have presented a number of excellent samples. Hopefully these will be used.
gr,
nevux
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- Feldwebel
- Beiträge: 300
- Registriert: 31.03.2011, 09:07
Re: World at War Mod (WWM)
Ist der Mod eigentlicha uf die Spätphase des Krieges ausgelegt, oder werden wir auch frühphasen maps vorfinden ( Fall weiß, Fall Rot, quasi rheinüberquerung oder Maginotlinie)
Auch narvik oder Griechenland 41 wären schauplätze wo sich lohnen könnten.
Eventuell eine what if sealion map?
Ich Spiele halt beides gerne, frühes und Spätes stadium.
Auch narvik oder Griechenland 41 wären schauplätze wo sich lohnen könnten.
Eventuell eine what if sealion map?
Ich Spiele halt beides gerne, frühes und Spätes stadium.