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von zarathustra
22.03.2025, 09:28
Forum: Allgemeines Forum
Thema: Question !! ?
Antworten: 12
Zugriffe: 8533

Re: Question !! ?

I would like to point out separately: it is the licenses, not the source codes!
von zarathustra
15.12.2024, 08:12
Forum: Eastern Front Mod
Thema: where can I fix crater vor disappear time
Antworten: 1
Zugriffe: 2427

Re: where can I fix crater vor disappear time

No.
Funnels disappear by themselves only when the buffer allocated for them "overflows". Simply put, if there are too many of them, the older ones start to disappear.
von zarathustra
11.08.2024, 23:46
Forum: Alles zum Thema Modding
Thema: tools for map converter from SS 1
Antworten: 6
Zugriffe: 5643

Re: tools for map converter from SS 1

So far only "by hand". The process is complex and long.
von zarathustra
13.07.2024, 23:19
Forum: Sudden Strike 2
Thema: Planes
Antworten: 5
Zugriffe: 5033

Re: Planes

Sicherlich! Dies geschieht durch Verhalten.
In Wirklichkeit gibt es ziemlich viele Möglichkeiten.
In unserem Mod können Sie sich die Mission „Banzai“ ansehen, bei der die feindliche Luftfahrt eine der wichtigsten Komponenten der Verteidigung ist und sehr aktiv arbeitet.
von zarathustra
12.07.2024, 18:19
Forum: Sudden Strike 2
Thema: Planes
Antworten: 5
Zugriffe: 5033

Re: Planes

1. Start the air route.
2. Add a waypoint... (just fly through it).
3. Add a drop point (first reconnaissance).
4. Add a drop point (second reconnaissance).
5. Add a drop point (third reconnaissance).
6. Launch 1 plane along the air route.
If you need to go to the same points several times, set ...
von zarathustra
20.06.2024, 19:41
Forum: Sudden Strike 2
Thema: We need help at the anied.
Antworten: 11
Zugriffe: 9316

Re: We need help at the anied.

Uploaded the archive to the server: Anied
von zarathustra
20.06.2024, 17:42
Forum: Sudden Strike 2
Thema: We need help at the anied.
Antworten: 11
Zugriffe: 9316

Re: We need help at the anied.

You can take the version from our mod - RWG ToW, it supports 4 languages: Russian, English, German and French.
You will also need file template.set, it contains the names and settings of the figures. Files for different languages ​​are located in the ..\lang\"desired language"\Editor\
von zarathustra
20.06.2024, 13:04
Forum: Sudden Strike 2
Thema: We need help at the anied.
Antworten: 11
Zugriffe: 9316

Re: We need help at the anied.

What software?
This is done in the animation editor anied.exe
von zarathustra
23.05.2024, 10:34
Forum: Eastern Front Mod
Thema: Eastern Front Mod new things!!!
Antworten: 5
Zugriffe: 4595

Re: Eastern Front Mod new things!!!

The problem here is that one such “tank” will have a maximum crew of 2 people, and the second one must be of the apc type (which will cause problems in scripts when changing a unit already in the game).
von zarathustra
29.04.2024, 13:25
Forum: Real Wargame -Truth of War
Thema: Spieleserver RWG-Team
Antworten: 9
Zugriffe: 31721

Re: Spieleserver RWG-Team

Dem Shared VPN-Server wurde das PPTP-Protokoll hinzugefügt.
Jetzt können Sie nach Ihren Wünschen/Vorlieben wählen – PPTP/L2TP. Andere Einstellungen sowie Registrierungsdaten bleiben unverändert.
von zarathustra
24.03.2024, 08:48
Forum: Real Wargame -Truth of War
Thema: Hello I made a large Kursk Map and Mission for RWG
Antworten: 11
Zugriffe: 7891

Re: Hello I made a large Kursk Map and Mission for RWG

DO NOT install another version!
All scripts work and the editor too. The problem is obviously that you have not met the conditions of the script.
It is also possible that the editor does not have rights to write the script to the directory (although I have not encountered this yet). It’s easy to ...
von zarathustra
15.03.2024, 18:41
Forum: Real Wargame -Truth of War
Thema: Features of recon abilities in RWG Mod
Antworten: 1
Zugriffe: 2538

Re: Features of recon abilities in RWG Mod

According to binoculars: this issue was discussed first at the team level, then we did a survey among the players. The debates were very heated and the parties gave many arguments “For” and “Cons”. It is neither possible nor meaningful to list everything here. So I’ll just say: why did you decide to ...
von zarathustra
12.03.2024, 09:02
Forum: Real Wargame -Truth of War
Thema: Hello I made a large Kursk Map and Mission for RWG
Antworten: 11
Zugriffe: 7891

Re: Hello I made a large Kursk Map and Mission for RWG

Nun ist es klar.
Wenn Sie den Editor starten, ändert sich Ihr Monitormodus (Auflösung) – das sollte nicht passieren. Mit dem Editor stellt dies kein Problem dar: Schauen Sie sich die Eigenschaften der Verknüpfung an, über die der Editor gestartet wird (oder umgekehrt – wenn er nicht vorhanden ist ...
von zarathustra
04.03.2024, 09:45
Forum: Real Wargame -Truth of War
Thema: Hello I made a large Kursk Map and Mission for RWG
Antworten: 11
Zugriffe: 7891

Re: Hello I made a large Kursk Map and Mission for RWG

Once again: the game is more than 20 years old and at the time of its creation 1024x768 was the maximum resolution! Game dlls do not support other (larger format) resolutions. And nothing can be done about it - there are no sources and creating a DLL from scratch with support for other formats is an ...

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