Die Suche ergab 57 Treffer

von NASHRIPPER
26.08.2025, 20:28
Forum: Modellbau von A - Z
Thema: Rendering units
Antworten: 2
Zugriffe: 21399

Re: Rendering units

Here is my video of creating a unit for the map editor. I will create a video of creating a unit for the game a little later. I used to create many units for one mod.




scene for rendering/example
T-55 RWG-team kits scenes 2012.zip
(965.1 KiB) 31-mal heruntergeladen
von NASHRIPPER
13.08.2025, 18:06
Forum: Alles zum Thema Modding
Thema: Schemes
Antworten: 28
Zugriffe: 3860

Re: Schemes

My personal opinion: I don't see the point in porting the game to another engine, we will probably get the SSF source code in 3-5 years and then we can add all the best from SSRW to it
von NASHRIPPER
13.08.2025, 17:54
Forum: Alles zum Thema Modding
Thema: Schemes
Antworten: 28
Zugriffe: 3860

Re: Schemes

I did a SSF to SSRW transfer 7 years ago. But then I lost interest in it.

https://disk.yandex.ru/d/JsaJv0aVlRtA_Q
von NASHRIPPER
13.08.2025, 17:47
Forum: Alles zum Thema Modding
Thema: Schemes
Antworten: 28
Zugriffe: 3860

Re: Schemes

I have corrected the program for only opening SSF objects and editing them. Perhaps by disassembling the SSF buildings they can be assembled for SSRW through the original 2.51 program. The main reason for the incompatibility is the lack of floors in the SSF.


I would like to recommend you to look ...
von NASHRIPPER
13.08.2025, 15:37
Forum: Alles zum Thema Modding
Thema: Schemes
Antworten: 28
Zugriffe: 3860

Re: Schemes

Also, when I was writing the SSF map converter, I collected a small library of knowledge on rhombs, scripts and... It might come in handy
von NASHRIPPER
13.08.2025, 15:24
Forum: Alles zum Thema Modding
Thema: Schemes
Antworten: 28
Zugriffe: 3860

Re: Schemes

I am also one of the authors of the reverse CAD1024.dll - "counter action draw 1024"
I think my work will give you answers to many questions.
https://github.com/IvanishinV/MultiCAD
von NASHRIPPER
13.08.2025, 15:17
Forum: Alles zum Thema Modding
Thema: Schemes
Antworten: 28
Zugriffe: 3860

Re: Schemes


Houses (houses.rs2, in SuSt II dom.res) are another problem. It seems that SuSt Graph does not work with the houses.rs2. This might be due to a different file structure caused by additional functionality of houses in SuSt II.


I previously posted this program for working with files SSF
https ...
von NASHRIPPER
22.04.2025, 16:11
Forum: Allgemeines Forum
Thema: Question !! ?
Antworten: 12
Zugriffe: 15769

Re: Question !! ?

I'm not interested in that. I started modding games 16 years ago, but now I have one task - the source code of SS1 and SSF
von NASHRIPPER
18.04.2025, 23:13
Forum: Allgemeines Forum
Thema: Question !! ?
Antworten: 12
Zugriffe: 15769

Re: Question !! ?

This project has implemented the reverse of the code on:
1. menu.dll %80
2. cad1024 %50
3. game_exe.exe %100

I'm still studying, so I'm practicing my cad skills.

I don't have a goal to create a new game, my task is to get the SS1&SSF source code.
von NASHRIPPER
14.04.2025, 17:05
Forum: Sudden Strike Forever Mapeditor & Scripte
Thema: Map converter for SS1 & SSF
Antworten: 1
Zugriffe: 3492

Map converter for SS1 & SSF

Hello everyone, my card converter has been released.
Converts all types of SS1 and SSF game map

All the main code was written by me, the author of the HD mod has already modified and improved my code.


https://github.com/IvanishinV/Map_converter_for_SSF

Convert.jpg
Convert.jpg (89.68 KiB) 3492 mal betrachtet


von NASHRIPPER
14.04.2025, 16:53
Forum: Allgemeines Forum
Thema: Question !! ?
Antworten: 12
Zugriffe: 15769

Re: Question !! ?

Reverse cad1024.dll
photo_2025-04-08_11-26-04.jpg
photo_2025-04-08_11-26-04.jpg (260.88 KiB) 8764 mal betrachtet
von NASHRIPPER
14.04.2025, 16:48
Forum: Allgemeines Forum
Thema: Question !! ?
Antworten: 12
Zugriffe: 15769

Re: Question !! ?

Hi. I talked to the real developers of the game. Those who were able to communicate with me said that everything was lost. I think there's no reason to ask for the source code.

A person who reverses the game code has already appeared. The game is written in pure C language.

https://github.com ...
von NASHRIPPER
18.03.2025, 15:26
Forum: Map-Testbereich / Map-Test-Area (RWM Maps)
Thema: Publication:The German Campaign(Sudden Strike1) in RWM 8.5
Antworten: 15
Zugriffe: 37027

Re: Publication:The German Campaign(Sudden Strike1) in RWM 8.5

Hallo, ich denke, das wird helfen. Dies ist mein Kartenkonverter für SSF. Das Programm konvertiert alle Arten von SSF-Karten, es ist ssc ssm smm, um die ursprünglichen Missionsskripte, die Anordnung von Einheiten usw. zu sehen.
von NASHRIPPER
27.09.2024, 20:05
Forum: Sudden Strike Forever Mapeditor & Scripte
Thema: SuSt 4ever Maprohlinge
Antworten: 1
Zugriffe: 10935

Re: SuSt 4ever Maprohlinge

Hallo, hier gibt es ein Kartenarchiv von dieser Seite.

https://www.sudden-strike-maps.de/index ... ke-forever
von NASHRIPPER
21.09.2024, 14:49
Forum: Alles zum Thema Modding
Thema: SuSt Graph und Rhombs
Antworten: 14
Zugriffe: 11660

Re: SuSt Graph und Rhombs

Meine alten Screenshots, hier habe ich der Person erklärt, wie das Bild verschlüsselt ist

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