die grafik ist angemessen. das gameplay etwas actionreicher als CM... was will man mehr. cm 1/2 hat zwar zeimlich spaß gemacht, aber es war mir doch imemr ein wenig zu hardcore. bin mal echt gespannt!!!

es wird zwar gesagt es sei sicher, aber ich persöhnlich gehe lieber in den Laden und hol mir das Spiel mit Hülle, wenns irgendwann vlt mal im Laden steht.GFM Sterna hat geschrieben:Ach ja das gibts ja auch noch, Battlefield Command alias Wartime Command alias WW2 RTS alias Theatre of War.
Sieht gut aus, aber die tatsache das man auch maximal 50 Einheiten befehligt ist doch eher entäuschend.
Aber auf Realismuss wird dort grossen wert gelegt, die Maps sollen ja auch alle ziemlich historisch korrekt sein....Schade das man das Spiel nur Online kaufen kann, ist doch auch wieder so ein schlechter Scherz.....
Was denken sich die dämlichen Publisher eigentlich, nicht jeder besitzt ne Kredit Karte....
Dem ist nicht so. Man kann je nach Gefecht mehrere Kompanien befehligen + Panzer. Es gibt ausserdem einen Missionseditor so das man die Möglichkeit hat eigene Gefechte zu erstellen.aber die tatsache das man auch maximal 50 Einheiten befehligt ist doch eher entäuschend.
Derzeit gibt es eigentlich nur Company of Heroes (Arcadegeplänkel) - Mars for Victory ist nur ein Running Gag. Wenn ich im Oktober aus Japan wieder zurückkomme, werde ich mal in den nächsten Media Markt schauen ob's das Spiel dort gibt.Thus far, three different patches have been released by Battlefront for the Western (i.e. non-Russian) version of the game: firstly, a patch to solve the problem of crashes caused by the eLicense registration system; secondly, a patch to update the DVD version of the game to the same level as the download version; and thirdly, a patch that included a whole new campaign based around the battle for Moscow, as well as a map editor, line of sight improvements, and various performance tweaks improving frame rate for all machines but especially those with dual-core or hyperthreading technology. There are other patches available, but these are all for owners of the Russian version of the game, which was released before the Western version at a lower state of readiness, and these patches are primarily to bring the Russian game up to the Western version. All of the Western patches can be found here on the developers' website.
Recently on the game forums it has been revealed that further addons and patches are in the pipeline of the developers, causing great relief to members of the game forums, who had speculated that, due to the diminshed traffic on the forums and lack of patches, the game had been abandoned by the developers. The first addon is scheduled for around August/September 2007, including a multiplayer patch, and a new campaign centering around the activities of the German Panzer Lehr division in Normandy in 1944. A more extensive addon is scheduled for later on in 2007 or 2008, including more fundamental changes to the game dynamics, such as changes to the handling of armour penetration and its effects, redefining the infantry/tank balnce, and potentially enterable builings, use of smoke, and other developments. It is unclear whether this will be a pay addon or free.
Wie es der Franz immer sagt "Ja, schau mer mal".Sneaksie posted September 05, 2007 03:22 PM
It's strange, i've played some MP myself when game was released and 1vs1 never game me problems. No matter - with new MP code mission with 8 players (4 devs on local LAN and 4 fans from different parts of Russia, all players loaded within ~6 minutes) was succesfully played some time ago, and the work on MP patch is continuing. We'll try to optimise it further as best as we can.
Häh? Sudden Strike 3?Marc Anton posted September 04, 2007 07:05 AM
They cant rework the MP netcode thats for sure - the IL-2 engine wasnt made for peer to peer play - it was made for server based play.
It will never be possible to play 4vs4 with at least 100 units on a map.
So R.I.P. TOW - iam looking forward to Sudden Strike 3 and some tank sims.