World at War Mod (WWM)
Moderator: combo
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- Mannschaften
- Beiträge: 15
- Registriert: 26.09.2011, 14:49
Re: World at War Mod (WWM)
Hello Combo
it is possible to send me download link for this mod?
Thank you
it is possible to send me download link for this mod?
Thank you
Re: World at War Mod (WWM)
maybe I can contribute with a couple of converts from other religions... I mean modscombo hat geschrieben:
I hope, with release i creat Hamachi server. But we have very few multimaps.Mr.Tiktak hat geschrieben:get this mod a multiplayer server or ( Hamachi server )![]()
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Becouse multy is not our priority.

that is when I actually have the game / editor lol
any estimated release date ?
Re: World at War Mod (WWM)
Hallo,
I agree with this question.
Gruß Ente
I agree with this question.
Gruß Ente
- rodrigopx1
- Obergefreiter
- Beiträge: 94
- Registriert: 06.11.2009, 16:30
- Wohnort: BRAZIL
- Kontaktdaten:
Re: World at War Mod (WWM)
É possivel adicionar um Terceiro efeito de tiro nas unidades ?
It is possible to add a third effect shot in the units?
It is possible to add a third effect shot in the units?

Re: World at War Mod (WWM)
Hello my dear friends!
I ask forgiveness for the long silence.
I absolutely did not have time to write anything.
We planned release at 9 May 2016.
I very hope, what we did it.
And now - new graphics of SPG's ISU from our master Artaban.


I ask forgiveness for the long silence.


We planned release at 9 May 2016.
I very hope, what we did it.

And now - new graphics of SPG's ISU from our master Artaban.



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- Feldwebel
- Beiträge: 312
- Registriert: 31.03.2011, 09:07
Re: World at War Mod (WWM)
It's very nice to read this news
Re: World at War Mod (WWM)
Great! Great! Great! Great!
i'm very happy!
question:
choose May 9 was a case?
or wanted to commemorate the victory day 9 may 1945?

i'm very happy!

question:
choose May 9 was a case?
or wanted to commemorate the victory day 9 may 1945?

Re: World at War Mod (WWM)
Of course, the choice of this date is not accidental.Porta hat geschrieben:choose May 9 was a case?
or wanted to commemorate the victory day 9 may 1945?



Re: World at War Mod (WWM)
off topic
A few determine over all others ...
The most nations not from a bondage into the next? ... I think yes ... not only in the East.combo hat geschrieben:And at least a significant date for all the liberated nations.
A few determine over all others ...
Re: World at War Mod (WWM)
You would prefer to be under control of the Nazis, but not the Communists or Americans? It's your choice.-gehtnix- hat geschrieben:off topicThe most nations not from a bondage into the next? ... I think yes ... not only in the East.combo hat geschrieben:And at least a significant date for all the liberated nations.
A few determine over all others ...

Plz stop offtopic.
The mission "Storming the Reichstag"
In the quarter of the Reichstag. Armored group had been ambushed. Trueshot Faust grenade throwers was destroyed by the IS-2, who was riding in front of the T-34-85. A fight broke out.


Re: World at War Mod (WWM)
Hallo,
da alle Ungarn sich mit Sicherheit über die Befreiung durch die Russen gefreut haben:
Wird es auch ungarische Reiter in dem Mod geben?
Ich habe in letzter Zeit einige kurze Abhandlungen über Anteil und Wirkung fremdländischer Soldaten an der Ostfront gelesen und da spielten auch ungarische Kavalleristen eine Rolle.
Gruß Ente
da alle Ungarn sich mit Sicherheit über die Befreiung durch die Russen gefreut haben:
Wird es auch ungarische Reiter in dem Mod geben?
Ich habe in letzter Zeit einige kurze Abhandlungen über Anteil und Wirkung fremdländischer Soldaten an der Ostfront gelesen und da spielten auch ungarische Kavalleristen eine Rolle.
Gruß Ente
Re: World at War Mod (WWM)
Hi Combo
Again some overall impressions regarding your mod:
I highly appreciate the number of variants of the SU heavy SPGs. I would also appreciate a similar number of the German StuGs, which were the most important German tanks. If you decide to continue with the current range of view, I would also like to see a StuG as Befehlspanzer. Another very important weapon in German arsenal would be the Grille SPG, based on the Marder III chassis.
Other things I noticed during my first combat experiences:
- Loading the 2cm quadruple needs too much ammunition.
- The horse drawn sledge cannot be repaired.
- I would increase the fuel range of all vehicles, they are running out of fuel too soon.
- The currently strongest weapons are the medic in a house, who makes all other infantry men nearly invincible and the horse drawn supply vehicle.
- The accuracy of the 5cm mortar against infantry is a it over optimistic.
Looking forward for the final release.
Kind regards

Again some overall impressions regarding your mod:
I highly appreciate the number of variants of the SU heavy SPGs. I would also appreciate a similar number of the German StuGs, which were the most important German tanks. If you decide to continue with the current range of view, I would also like to see a StuG as Befehlspanzer. Another very important weapon in German arsenal would be the Grille SPG, based on the Marder III chassis.
Other things I noticed during my first combat experiences:
- Loading the 2cm quadruple needs too much ammunition.
- The horse drawn sledge cannot be repaired.
- I would increase the fuel range of all vehicles, they are running out of fuel too soon.
- The currently strongest weapons are the medic in a house, who makes all other infantry men nearly invincible and the horse drawn supply vehicle.
- The accuracy of the 5cm mortar against infantry is a it over optimistic.
Looking forward for the final release.
Kind regards

Re: World at War Mod (WWM)

We'll see when the time comes to upgrade the graphics of line of AFV on chassis Pz III and Pz 38(t).Arnold hat geschrieben:I highly appreciate the number of variants of the SU heavy SPGs. I would also appreciate a similar number of the German StuGs, which were the most important German tanks. If you decide to continue with the current range of view, I would also like to see a StuG as Befehlspanzer. Another very important weapon in German arsenal would be the Grille SPG, based on the Marder III chassis.

I'll check it later.Arnold hat geschrieben:Other things I noticed during my first combat experiences:
- Loading the 2cm quadruple needs too much ammunition.
It is reasonable. Is the animal.Arnold hat geschrieben:- The horse drawn sledge cannot be repaired.

Hm. Let's see after release.Arnold hat geschrieben:- I would increase the fuel range of all vehicles, they are running out of fuel too soon.
This is a feature of the engine. I'll see what I can do.Arnold hat geschrieben:- The currently strongest weapons are the medic in a house, who makes all other infantry men nearly invincible and the horse drawn supply vehicle.
I'll check it later.Arnold hat geschrieben:- The accuracy of the 5cm mortar against infantry is a it over optimistic.
Re: World at War Mod (WWM)
Through AGP (Additional Graphics Pack) - in our mod there the ability to use additional skins for units. In reality, such a coloring technique was temporary, but in the game it adds authenticity and historicism in reconstruction of certain periods of the war.
Under the number AGP-1 in our mod - Allied aircraft skins with so-called "invasion stripes". These stripes were applied to the majority of Allied aircraft since the beginning of the summer to late autumn of 1944 at the Northern European TOW.


Under the number AGP-1 in our mod - Allied aircraft skins with so-called "invasion stripes". These stripes were applied to the majority of Allied aircraft since the beginning of the summer to late autumn of 1944 at the Northern European TOW.


Re: World at War Mod (WWM)
good work! 
