Which AI behavior applies to cars, jeeps etc.?

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Gast

Which AI behavior applies to cars, jeeps etc.?

Beitrag von Gast »

And jeeps, motorcycles etc. etc...I've tried almost every AI_BEHAVIOR but I cant seem to find the right one...someone please help :)
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Krupp
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Beitrag von Krupp »

Hi

I don't understand your problem. :aaa7
Witch Units you can't find?
You mean the Units on the Editor?

Greets

Krupp
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[-ZK-]
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Beitrag von [-ZK-] »

tanks: ai: tank-control object/zone
set ai zon1 1->zone to control
set ai zone 2 -> same zone as zone1

infantry: infantrie->control zone
set ai zon1 1->zone to control
set ai zone 2 -> same zone as zone1

trucks: same...


that are the basic scripts. you can also use more complex scripts, like the infantry/artillery-script, but the normal onfantry-script is also be abled for artillery.

sorry 4 ma bad englitsh-ZK666
Gast

Beitrag von Gast »

@Krupp, I dont have any problems finding the units, my problem is that I dont know which AI behavior that applies to say that japanese (?) motorcycle "bmw r-75 with fmw 41" or a "horch limousine", I know that I can use say Tank - Guard zone to "control" a Kingtiger or similar tank and I know that I can use all the Infantry - Guard/Pursue/etc. to control all infantry units but I dont know which "model" that I can use to control the vehicles I mentioned above....(you'll have to excuse me if the question is stupid, havent spent that much time with the editor)... :oops:
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Krupp
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Beitrag von Krupp »

@Gast

Read the poste from Zuberkill.
Script for Motorcicles and Limousine are the same as Truck (LKW).

Greets and in hope we can help you :wink:

Krupp
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[-ZK-]
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Beitrag von [-ZK-] »

@krupp: horch-limusines haben die gleiche ki wie trucks??? jedenfalls nicht in suddenstrike 1. da sind sie wie infantrie.

i made the experience, that horch and motorcicles have the same ai as infantrie.
so try this- bye- ZK666
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Krupp
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Beitrag von Krupp »

...recht haste Zubi...hab mich da wohl vertan :oops: :wink:

Gruss

Krupp
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